The MMO has proven to be one of the gaming industry's biggest growth sectors during recent generations, so it's no surprise that we have seen an influx of them of late. With the sword and sorcery setting looking tired, it's refreshing to see developers take the formula down new avenues. Online crime sim APB is Realtime Worlds' attempt at this, and while car jacking and gun-toting lend themselves to the genre reasonably well, poor vehicle handling and a frustrating sense of imbalance let the side down spectacularly.
Just how long do MMO’s last before going free to play? GameKeysNow takes a look
For every game that truly lives up to its potential, there are a couple that absolutely miss their mark. Be it a simple case of over hyping an unfinished product, to game systems that downright are broken, or even just a game being inexcusably horrible, some games just leave a terrible taste in people’s mouths.
I think rogue warrior needs to be on here. And why Isn't E.T. on here since we're talking about all time terrible games. That game single handily crashed the video game world.
For me Haze. I was interested to play it. That was until I played the demo. Picked it up in a bargain bin later on after its launch and I am glad I did........pick it out of a bargain bin and not pay full price
APB , that game went from having a 100mill dollar budget to bankruptcy so fast , it should be a record on its own
No Dude Nukem: Forever? That games had so much hype surrounding it and it turned out to be a steaming pile.
PC Gamer - The action-MMO first known as APB lives on as APB Reloaded. But if your memory serves, you’ll recall that the urban, massively-multiplayer shooter had a quick death: APB shut down just months after launching at the end of June 2010, coinciding with the dissolution of developer Realtime Worlds.
What was all the hype for the game about?