How do you review an MMO? In the standard deadline given to review any other game, there is ample time to complete the main story and dabble with the multiplayer element, having probably put in about 20 hours of playtime. But what if a game can’t be cracked in 20 hours? What if its play-time is measured in months? It is therefore, with some trepidation that Midlife Gamer will dance with the devil in the pale moonlight for a full month in Runes of Magic, living and breathing in its world to really know the beast; to understand what separates this MMO from the host of others in a sea of greasy addiction.
Gameforge wants to maintain a level playing field for users and mitigate any P2W elements that may disrupt the integrity of Runes of Magic.
A lot has happened in gaming, especially free-to-play gaming, over the last decade. Nobody could predict just how prevalent it’s become, and how some of the biggest games on the planet – League of Legends, Fortnite: Battle Royale, World of Tanks, and more – are all free-to-play.
Gameforge — the leading publisher of popular free-to-play multiplayer online games including Guardians of Ember, SoulWorker, Aion, and Metin2 — celebrates the 10th anniversary of renowned developer Runewaker’s popular free-to-play MMORPG, Runes of Magic on March 19.