Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP

Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP

gaffyh|19 years ago|PSP

Chris Reese the technical director for SCEA’s Bend studio in Oregon, the developer of the Syphon Filter franchise says: We’re working hard on the next chapter in the series, Syphon Filter: Logan’s Shadow for PSP, but I wanted to take some time to give a glimpse into how the PSP’s recently expanded processor speed (333MHz) will help us deliver a look and feel that wasn’t possible under the previous 266MHz limit.

For Syphon Filter: Dark Mirror, our concentration was developing an engine that could produce stunning PSP visuals, allowing for significant detail in the environments. For Logan’s Shadow, we naturally wanted to push the detail even further with our focus turning towards interactivity within those environments.

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