The gaming industry is a thriving one, no question. From its inception, innovation has ruled the day with every passing generation. Even if today, we’ve moved far beyond what we played on Atari or GameBoy, none would deny the fact that those experiences were some of the best in our lifetime.
And here’s why, innovation doesn’t always equal fun, or enjoyment. Yes it sure can enhance, or make the experience better in some ways, but the core of any game being fun, or a well rounded success depends on its story and gameplay.
We’ve had those two aspects from the beginning and they’ve traveled with us to this day.
Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.
The best Souls-like not made by FromSoftware, Lies of P has now sold over three million copies since its 2023 release.
To celebrate, all members of the Round8 Studio development team will be rewarded with a two-week holiday, a bonus of 10 million KRW (~£5,400 / $7,300), and a Nintendo Switch 2.
I appreciate this way of doing business. I may even buy Lies of P now because of it. Where your money goes it's literally the only leverage we have as consumers to make a difference in an industry we all have an opinion about. Withholding it or spending it in the right places is about all we can do.
This is fire. Just like the game. I haven't gotten the dlc yet, but im really thinking about it. I just thought it ended great, I really want to see what they do with Dorothy. Will you fight the Tinman, Scarecrow, Cowardly Lion, the Wicked Witch and Wizard of Oz? Maybe Toto's with us, that'd be fire.
"Kity Builder is a purrfectly charming city-building sandbox game in which you create cute little cities for other cats! Developed by a team of four friends: Sambero, irx99, YerayToledano and Juan Hust, and published by Parabellum Games." Charlie @ Thumb Culture
this gen has proved that following is not successful but originality is
I think Blizzard are trendsetters. World of Warcraft, Starcraft, and the Diablo series are all games that have spawned many clones and have pushed the industry to embrace certain genres and gametypes.
Starcraft has made RTS and extremely popular type of game.
World of Warcraft remains the top MMORPG in the world despite several attempts by other developers to emulate and dethrone the franchise.
Diablo has been copied by other studios such as with Torchlight, but no one has been able to replicate the same acclaim and success.
There's also Bioware. I think Bioware is a tendsetter for Western RPGs and has begun to influence even Square Enix.
Many believe that Bioware's most acclaimed game so far, Mass Effect, is not really an RPG but a shooter with RPG elements, but Bioware has proven with games like Dragon Age and Knights of the Old Republic that they can make full-blown, open world RPGs.
I don't think Ubisoft has set a trend with Assassin's Creed. I think the guys who made Hitman set the trend and Assassin's Creed followed.
Naughty Dog. Uncharted 2.
They were one of the first FPS people.
Unless their talking about this gen only and if so, I also disagree a bit.
They forgot Guerrilla Games.