Giant Bomb at E3 2010: Day 02

All the kids are going GAGA over The Electronic Three.

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Tommykrem4854d ago

Nyeh, what now?
This video is full of strangeness, and coolness. I approve to some extent.

barakiu4854d ago

It's ON!

for those not familar with Reggie's moves, order this



Developer claims ‘many’ studios are asking Xbox to drop mandatory Series S compatibility

Bossa Studios dev argues the console had "turned out to be an albatross around the next of production."

Microsoft’s entry-level console Xbox Series S is limiting the potential of new-gen games, a developer at indie studio Bossa Studios has argued.

VFX artist Ian Maclure made the claim on Twitter in response to a comment from veteran games journalist Jeff Gerstmann, who said he thinks the whole ‘Series S is holding back next-gen games’ argument doesn’t hold up.

“Most of these games also come to PC and already have to cover a wide variety of configs,” Gerstmann pointed out.

Maclure, who worked on last year’s Xbox Series X/S and PC game I Am Fish at Bossa, which also develops and publishes the Surgeon Simulator series, responded: “It might sound broken, but the reason you are hearing it a lot right now is because MANY developers have been sitting in meetings for the past year desperately trying to get Series S launch requirements dropped.

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generic-user-name348d ago

You want to know what's anti-consumer? Crippling a generation of games because the only way your hardware can chart is if it's below $300.

rlow1348d ago

How is it anti consumer offering people a cheaper entry point? That’s actually a pro consumer strategy.
What you seem to be trying to infer is it’s anti hardcore, for those willing to spend the big bucks and want all the bell and whistles. Their’s a difference.

generic-user-name348d ago

The anti consumer part is forcing devs to support the S when they clearly don't want to. In doing so, reducing the quality of the game.

CrimsonIdol348d ago (Edited 348d ago )

I don't think you understand what anti-consumer means dude. For a start the developer isn't the consumer.

generic-user-name348d ago


And who do you think buys the product that the developers make? A product of reduced quality to allow for Phil's demands.

CrimsonIdol348d ago

I'm guessing you never lived through the PS2 era then from the perspective of literally any other platform.

generic-user-name348d ago


You'll have to remind me of the PS2 X which was gimped to allow for the weaker PS2 S, I can't recall that.

Crows90348d ago (Edited 348d ago )

It's not a cheaper entry point though. So you're telling me then it's not antu consumer however just 100$ more gets you all the bells and whistles with the PS4 digital?

They artifically created an "entry point" that is more affordable but doesn't actually give you a next gen experience. It's basically a remake of the Xbox one x. It's disgustingly deceptive.

Games are already struggling on the series s. It's not a 1440p machine.

CrimsonIdol348d ago

My point (as it is apparently not immediately clear) is that many multiplatform games were indisputably held back on every other platform by the fact they had to release and run on a PS2 (the PS2 had a mere 4MB of video ram). And yet I would seriously struggle to call this "anti-consumer" to all the other consumers of different, more powerful platforms.

I'm trying to make you apply your logic to a different case to perhaps isolate your blinding bias. Obviously the developer motivation and market situation is different. But we're supposedly talking about consumers here aren't we?

HardKnockKid24348d ago

Get outta here, you know very well he’s referring to the power difference between the PS2/GC/Xbox @generic-user-name
Everything that Sony does is clearly perfect though smh

SurgicalMenace347d ago

You guys are aware that there is no such thing as anticonsumer, right? It's nothing but a buzz word created to provoke unrest between companies and consumers. There are those who can afford products and those who can't. It's simple as that.

-Foxtrot347d ago

Thing is how cheap do you go? There's no end to it.

It's a luxury item and I couldn't afford many of my consoles in the past as a young kid, I had to save or get super lucky as Christmas. If I wanted a new game or console I had to trade the other one in.

If saving up to get a new console means that when I finally get it I'm (along with others who have one) a full on NEXT GEN experience where developers are taking advantage of it then so be it.

Just because I couldn't afford past consoles didn't mean I wanted other games to suffer so developers could cater to me and the old console. I mean what would then be the point of me saving up money if I could just stay on my PS2 or something.

shinoff2183347d ago

The difference with the ps2 you guys seem to be missing is that sony didnt have 2 models of ps2s on the market. Where as ms does. So the ps2 argument doesnt hold up at all.

Hofstaderman347d ago (Edited 347d ago )

It is anti consumer knowing that piece of hardware will become redundant within a timeframe that a consumer reasonably expects it to offer what it was advertising it does. Consoles are not PCs and cellphones. You can’t escape the generational model despite what bullshit Microsoft spouts. People always said that this would happen when the Series S was announced and its why Sony stuck to same specs with their PS5 models.

Angyobangyo347d ago

They why have a more expensive console, only for it to be held back because MS enforces parity? The Series S is a great budget system, but there is no need for the Series X to be held back. Anti-hardcore is something you made up to validate your point. It is holding back devs and limiting what they would like to implement, fact! Let me get this right, you're saying MS enforces an "anti--hardcore" policy because they're against their own superior system with the Series X outperforming the Series S. Wow, such genius.

VariantAEC345d ago

PS2 had most of the best looking games that gen. Ratchet and Clank, Jak and Daxter, Gran Turismo and Tourist Trophy, even games like Ace Combat, Metal Gear Solid 2 and 3 broke new ground in real time animation and graphics.

The irrefutable game that defined the entire generation is one you never heard of, Haven: Call of The King the space opera epic that had you jumping from one planet to the next in a tightly honed linear action adventure. It wasn't the best game nor the best looking but considering the underlying tech and the fact that it was still lightyears better looking than games like GTA: San Andreas and still ran at 60FPS. Imagine Squadron 42 as if it took place in a more fantasy sci-fi world made for PS2 and they got everything right. That was Haven and yet it wasn't made for Xbox or the GameCube.

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Sonyslave3348d ago (Edited 348d ago )

No crippling a whole generation is releasing games on the ps4 and low end pc 😩😩 like you guys got to make it make sense.

Any devs saying other wise is hack and please don’t bring up I’d studio lonely dev, who also said the series s is a fantastic system but he would like a little more muscle but it still a nice system that ran Doom enteral at 120fps at 1440p and that was two years ago.

The Gotham dev who didn’t even work on the game hate Xbox series s going by his twitter history, which is the main reason he deleted his page.

Watch the Witcher 3 devs somehow get the Xbox series s version at 1080p or 1440p 60fps but Gotham Knights with less things on screen and effects struggle with 30fps on all consoles.

generic-user-name348d ago

Please show me Sony forcing Capcom to make RE4 for PS4. You can't.

Every XSX title will be held back as long as Phil continues this anti dev/anti consumer practice.

jznrpg348d ago (Edited 348d ago )

Sony is not forcing anyone to release games on PS4 . MS is forcing devs to make a Series S version even though it’s basically an Xbox One X .

wiz7191347d ago

@jznrpg the series s can do things the one x cannot .. the Series S has the same CPU as the Series X just slightly down clocked. So I don’t see how the series s is really holding the generation back.

ABizzel1347d ago


It's not holding the generation back, but it's creating more unnecessary work for developers by having to optimize for a third device that already struggles with cross-gen content.

It's like you doing your job and completing a month's worth of work so you can go on vacation, only for your employer to tell you well John only did two weeks of worth, so we're canceling your vacation and splitting his remaining work between you and John so your vacation request is denied.

Not to mention the Series S GPU and VRAM are noticeably worse than the One X which is another factor into why developers are complaining. They have to make their games on a pretty straightforward spec with the PS5 and even the Series X. But then they have to optimize a version for a GPU that's at its best is 1/3 the performance of the Series X, with dramatically less CUs, lower clocks, and a dramatically smaller and inferior VRAM solution, only to sell your game on the Xbox platform that has a smaller install base, and a user base that is slowly being programmed to "Wait for GamePass".

Developers aren't really benefitting from this, MS is.

Personally I think the Series S was a good idea, however, the execution was awful again due to the GPU and VRAM. It should have been $349 with better cooling for safer clocks, RX 6600m for TRUE 1440p targets, and 12GB GDDR6 based on the Series X slower pool of RAM. But MS wanted $299 Day 1 without taking a loss like the Series X.

347d ago
Profchaos347d ago (Edited 347d ago )

The thing about low end PC's is that phrase is dependant on the date is being said a low end pc today probably has a 2070 card but 3 years back that would have been a higher end card and a high end pc.

So in 3 years time a 3070 may be a low end card which easily trumps the xss and devs will still have to design for that SKU while they can easily abandon a PC gpu or a last gen system you can't do that if you are making a game for current gen and it doesn't run on xss but works on xsx you need to abandon the entire game for the Xbox platform

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Lifexline348d ago

So I guess every company is anti consumer most companies provide cheaper products for those limited with money. Lol. The things people say here.

The thing holding back consoles is developers themselves still making games for last gen. Plus I really doubt and indie developer has the money to really make a AAA game so he is just trying to get attention. It would be nice to get a completely next gen only game but as long as there are 100’s of million of f last gen consoles they will keep making those games I really don’t think it’s about forcing anyone more so of reaching the most consumers and making the most money

generic-user-name348d ago

The judges' scores are in:


LifeXline putting in a good performance in the mental gymnastics event.

Crows90348d ago

No. Gaming is not the phone industry. In gaming each generation brings new capabilities. The series s does not bring new capabilities. It's the same and in some instances worse than Xbox one x.

Lifexline348d ago (Edited 348d ago )

@generic lmao who would have thought I had loser fans on n4g. Kids Who don’t like hearing the truth…..

Stanjara348d ago

You do realize that Xbox one X is more powerful than Series S, but they could not bring that down to $300.

darthv72348d ago

@Stan... no, its not. The only advantage the One X has is 2gb more memory pool. Every other performant aspect of the Series S is better. cpu, gpu, memory speed and bandwidth, ssd... its only blemish is the 10gb memory pool compared to the One X 12gb memory pool.

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SullysCigar348d ago

One developer actually said, when speaking about xbox series S, that the generation was "being hamstrung by this potato". He later apologised, of course, but they feel strongly about it.

There's no point everyone getting up in arms that they haven't yet dropped last gen consoles, when Series S exists. Microsoft's policy states games MUST release on it.

We've discussed the specs before, but the fact is in some ways Series S is actually a step back from last gen's XB one X. This is why devs aren't happy.