Pocket Gamer: Robo Defense Review
Pocket Gamer:
You have to suspect that mediaeval architects would be rather good at tower defence games. They were, after all, the masters at designing devious ways to slow and control the flow of a large enemy advance.
Examine the layout of any grand old castle and you’ll find mazy high-walled approaches with plenty of openings for the defenders to fire and throw pointy objects from. You’ll find bottle necks that condense and detain numerically superior forces, forming deadly crossfire zones.











