The Top 100 games puts commercial, Indie, freeware and legacy titles in the same field. It shows a lot more appreciation for creativity and smaller games that way. To quote its goal: "Take this list as what it is - a list of 100 fantastic games where the order isn't that important. If you can discover something you've not played before and fancy giving a go - then its been a success."
Here's the top 25 of the list:
25: Day Of The Tentacle
24: Super Mario Kart
23: Robotron
22: Sensible Soccer
21: The Legend Of Zelda: Ocarina Of Time
20: Tempest 2000
19: The Secret Of Monkey Island
18: Super Mario 64
17: Street Fighter II
16: Quake
15: Ico
14: Rez
13: Dungeon Master
12: UFO: Enemy Unknown (X-COM)
11: Deus Ex
10: Starcraft
9: Half-Life 2
8: Final Fantasy VII
7: Super Mario World
6: R-Type
5: Cave Story
4: Tetris
3: Half-Life
2: Doom
1: Elite
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
Day Of The Tentacle woot I played that one and it is a fun one.
Decent list nice they used a lot of other games that some don't think of when making these sort of lists
ok Half life 1 is no where near as good or profound to the FPS genre as 2 was. AND WTF IS ELITE?
I agree that HL2 is excellent game, but HL1 brought some sort of revolution in gaming. I still play it ocassionaly.
As for Elite in short: It's space flight simulation and some other things. It's also very good game. Personally, I prefer Freelancer. Now, that game rocks!
WTF? That game should be in the top 5 at least.
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