Strawdog Studios: Development Diary Part Four – Gameplay Balancing
Strawdog Studios:
January 2009; The Microsoft usability team have been playing the latest XBLA build and are happy with its ongoing development. They have a few comments regarding the character design and suggest that we make all the characters more appealing by giving them ‘larger heads’. We were going through a character redesign at the moment so there’s a mixture of old and new in the current build.











