E3 2010: Miyamoto Wants You!

Got a question for legendary game designer Shigeru Miyamoto? We're interviewing him at E3 and want you involved!

We're sitting down with Mr Miyamoto for a chat at this year's E3, and figured we'd get you guys involved. Submit any burning questions you have in the comments thread below, and we'll select our five favourites to ask him. Questions don't have to be completely serious, but the more intelligent and insightful your submission is, the more likely we'll use it. So. Have at it!

barakiu4862d ago

Question #1.

Is there a possiblity that you will make a Sonic game, either in collaboration with Sonic Team and Sega, or by your lonesome with Nintendo?

Question #2.

I was also thinking of a Nintendo school for developers that teaches how to program for every console that's existed using the original dev kits. With assignments being like, for example, design an atari 2600 game and the best graded game becomes a WiiWare title or DSiWare title or whatever the platform Nintendo has in the future. As they learned one console they'd move the next succesively released consoles.

The thought process being that if you teach designers to design games on these thought to be primitave consoles and the games still retain elements of timeless fun, they can design on anything.

Even outside of a Nintendo School if Nintendo continued to retroactively support their consoles that'd be great. Imagine Final Fantasy 64 made within the limitations of that console and released today (of course it'd have to be titled Final Fantaasy 64, rather than having a subtitle or numerically suquential name!) Or Mario 64 part 2, retaining a sort of graphical charm of the era, or any other cancelled/unreleased game, or new games altogether.

(What do you think about ^all that stuff^ I just said?)

Meryl4862d ago

here is my question
When on earth are you going to come up with a new I.P I am 31 now and much as I love mario, zelda and pokemon, I can't help but feel every time you release a new one it's the same old thing with small tweaks, I mean SMG2 is almost identical apart from having yoshi and different levels.
I just feel now is the time to dvelop something new instead of relying on the same old things, thanks for your time:):)


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Old McGroin4d ago (Edited 4d ago )

Thought I had read somewhere that it might be close to Xbox Series X and PS5 in terms of visuals. That it had been shown running that Matrix Unreal 5 demo. If it's closer to Xbox One and PS4 then that's extremely disappointing already.

Destiny10804d ago (Edited 4d ago )

its going to be closer to a PS4, 1.84 teraflops, but has a few new tricks up its sleeve, 12 gigs of ram / dlss 3 / raytracing / SSD

Number1TailzFan4d ago (Edited 4d ago )

It's going to have a bit of a rough time with next gen third party games. The current gen machines are already having trouble with UE5 upscaling from 720p and still having fairly big FPS dips here and there.

I'd rather devs work with the hardware limitations to make sure games run at least a fairly solid 60fps, like by downgrading textures etc.. Instead of pushing the consoles beyond what they're capable of like they do now with a locked 30fps or 60 with big dips. DF also stated similar in their newest video.

I think first party games have a chance of looking nice and running well on the new Switch as long as they don't overdo it.

Old McGroin4d ago

OK, for the people downvoting, can you at least explain why you are quite happy for the Switch 2 to have similar visuals to a console released 4 years before the original Switch, which is itself a 6 year old console?

Neonridr4d ago

it's a handheld, imagine how much it would cost to have a portable PS5/XSX in your hands. You see the prices on things like the Ayaneo? Not to mention the abysmal battery life on something like the Steam Deck?

a portable PS4 would look amazing to be honest.

Profchaos4d ago

It's a handheld at its core there is no magic toggle or hidden GPU in the dock and it will have a 5 hour battery according to Nintendo's prioritys

Neonridr4d ago (Edited 4d ago )

I would expect it to maybe surpass the PS4 a little in terms of performance, but DLSS will give a nice visual bump to their titles.

Jin_Sakai4d ago

Having DLSS and Nvidia’s stellar Ray Tracing performance will be huge. I expect Switch 2 to run most 3rd games available on PS5 and Series X. Nintendo’s first party games are really going to shine. I can only imaging what they will pull off.

RaidenBlack4d ago

I am thinking somewhere between PS4 & PS4 Pro level base perf just from the SoC and then DLSS 3+ giving the boost its known for on top of it + the 12GB memory & SSD aiding in.

Jin_Sakai4d ago (Edited 4d ago )

As far as actual hardware it will be nowhere near PS5 and Series X. DLSS will play a huge role in getting resolution and frame rates in line with PS5 and Series X though. Nvidia is also much better with Ray Tracing so I expect Switch 2 to great in that regard.

Profchaos4d ago (Edited 4d ago )

It's going to be using NVIDIA tech to get the most out of the system so dlss 3 etc it should be fairly competent but I'm thinking the truth will be somewhere in the middle of last gen and current gen.

Still we all know what Nintendo can do on old hardware Luigi's mansion 3 had an art style that made it look like a ps4 level game on what was essentially 7.2 gen hardware seriously that game could stack up to some current gen efforts

ZeekQuattro3d ago

The animations in LM3 are top notch.

+ Show (2) more repliesLast reply 3d ago
Hofstaderman4d ago

I wouldn't mind having a handheld with PS4 fidelity.

Profchaos3d ago (Edited 3d ago )

I never understood why Sony didn't do this since a ps4 handheld seems like a perfect wim for them

fsfsxii3d ago

nintendo holding back the progress of the industry as per usual