When the PS3 was released late last year, we were surprised to find that one of the titles that wouldn't be making its way to Sony's system was NCAA Football 08. The game, which burned up PS2s with its deep Campus legend mode, seemed to be perfect for the powerful system, and so PS3 football fans had to look towards the upcoming year to get their first taste of college ball. Well, NCAA Football 08 has finally taken the field for its PS3 debut, and while it's still a solid first step onto this new field, you can't help but wonder if it should've waited until later in the season to become a starter for the system.
The first and most immediate change that's been made to the gameplay is the scrapping of the momentum system for the new Motivation mechanic. What this does is allows any player to take control of someone on the field, performing individual actions with them like user catches, tackles or picks to boost their motivation levels and get them in the zone. Once that player is in the zone, they have the opportunity to make a big play and further inspire the players around them on the field. It's an intriguing system because it forces you to rely upon your actions to trigger these game changing moments, but it's also extremely underutilized compared to the PS2 and Xbox versions of the game. Whereas a measurable stat boost is distributed to the squads on the field on the older consoles, the PS3 version issues a strange orange circle from your athlete, which is supposed to mark his "sphere of influence" when you make a big play.