Will Fallout 3 recycle Oblivion's Havok physic engine?
Will players be able to kill children?
Will players be able to kill any and all NPCs?
Who are Bethesda's target audience for Fallout 3?
How will NPCs and followers interact with players and among themselves?
Will Dogmeat be present in Fallout 3?
Will Fallout 3 run on Windows XP?
Will Fallout 3 include a construction kit?
RPGamer asked Emil Pagliarulo questions about Fallout 3 at E3 2007 and gives a summary of his answers. (Mr. Pagliarulo is a designer at Bethesda Softworks and specializes in stealth game design. He has worked on Thief, Thief II, Thief: Deadly Shadows, Morrowind, and Oblivion.)
Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
The rumoured Fallout 3 Remaster is still in development, but it will be years until fans get to play it on new platforms.
It's crazy New Vegas wasn't worked on first to launch alongside Fallout Season 2.
They could have added all the cut content they had planned but didn't have enough development time to add, possibly even expand on it a little more. For example, have the Vegas strip as one big hub over being chopped into smaller sections we have to keep loading into.
The only Fallout game I’ve played, PS3 had to keep stopping every few minutes to save. Next thing I knew the credits were rolling and I never did any side quest. I never replayed the game because of all the bugs the game had.
Fallout: Yesterday is the re-imagining of the cancelled Fallout 3 game, and it looks awesome.
this game looks really cool, and i dont even play a lot of rpg's, the only one i've ever played was oblivion on ps3, so this shouldnt be to big of a drawback
I seriously pray the they make everything and everyone killable since that was a big part of fun with original Fallout. One time, you play as a good person and help everyone and fight bad guys. Next time you play as a evil person an ally yourself with bad ones. The 3rd time, you make a strong character, go out and kill every living being in your path for ultimate negative Karma and a ton of bad/evil tags and reputation.
I'm not saying killing everyone is the best and uber kool or something bad taste related, My point is that the whole point of Fallout 1&2 was the True freedom. From pure good to pure evil to pure chaos.