TouchGen writes: "Unify does plenty of things right, and though it is only an evolution of games before, it separates itself from the rest with its unique and stimulating challenge. Unify has replaced my play sessions of Tetris on the original Gameboy, which no puzzle game has truly managed to do since, well… since Tetris came out".
What happens to iPhone developers when their games are copied? And what's behind the rise of "clones" in the App Store and elsewhere? This is the definitive story of indie developer Vlambeer, Gamenauts, and the controversy surrounding Ninja Fishing.
Weren't there two very similar games about anthropomorphic rabbits on the iPhone?
Very good read.
These clones in the iOS App Store bug the crap outta me...Not just because of the hack devs ripping other people off, but because I *know* there are plenty of stupid people out there that won't realize the difference.