50°

ModNation Racers 411: News on fixing load times, PS Move integration, & a certain other kart racer

IGN had the chance to talk with Dan Sochan of United Front Games and Vernon Mollette, producer from Sony San Diego. Here's what they had to say about the game, future DLC, and the possibility of playing with a wheel peripheral.

xYLeinen5521d ago

Thumps up for United Front Games. Addressing a problem like this so fast. Really means a lot on my part that developers support the community for their games and always give feedback as we give them feedback.

Modnation Racers already pre-ordered a while back and I get more excited each day. Now I actually get a game where I don't have to say this to my little sister; "This game is to advanced, you'll never manage to play it".

dabri55521d ago

What a horrible thing to tell your little sister. Encourage kids to attempt as many overly complex things as possible. Not only do they process new information at a much better rate than adults, it enforces a familiarity of challenging themselves. Kids who grow up being told things are too complicated for them or not to try something because it's too hard end up taking that mentality through life. They won't challenge themselves, wont strive to be better, and over all perform below standard.

Best approach is to encourage the challenge, not coddle them when/ if they fail, push the learning from failure idea, and you will be the best big brother/sister/parent ever.

No one can be whatever they want to be, no matter how hard they try. However being the best that you can possibly be is something that everyone should strive for.

Elimin85521d ago

Best comment on N4G PERIOD........ bubbles plus...

BannedForNineYears5521d ago

Fixes load time? Late update much? Why not have this be part of the game? -_-
Would have made the review scores higher.......

LeonSKennedy4Life5521d ago (Edited 5521d ago )

Disagree with this comment if you like dudes. :)

Christopher5521d ago (Edited 5521d ago )

Because there are time limits in place for release and only so much can get done. The game isn't broken, but can be improved. I know a lot of games that release in a similar state, but the developers have no intention of improving the games post-release regardless of the issues present because there aren't bugs.

I hate it as much as everyone else, but there has to be a business element in place to set schedules and release dates, otherwise games would likely go through eternal review processing until all the small elements have been taken care of.

shadow27975521d ago

Late update? The freakin' game hasn't even been released yet.

DeeBee5521d ago

The game may not be "released" yet, BUT it has been finalized and has gone gold. Right now factories are pumping out millions of copies and shipping them all over the US so that stores will have them ready for the release date.

Seriously, do people really think that when a game is released that programmers are working on it right until that very day!? No, the game will have been finished weeks ago.

shadow27975521d ago

Apparently they are still working on it or he wouldn't be talking about patches and DLC, would he? Don't patronize me. I know the process.

An update is generally something that updates something. Crazy I know. A Day 1 *Update* is about as early of an update as there can be, isn't it?

The game isn't broken. There's just a bit of an annoyance in the load times. UFG is working to lessen that annoyance on their own dime. They couldn't have the fix ready for the reviewers, but they're working to have it patched for the consumers.

harrykid32 is basically whining because he wanted ModNation Racers to have a higher metacritic score than it does. Apparently it doesn't matter that he doesn't have to worry about long load times. But IGN did, and it's a big deal, clearly.

It's an update. A late update would be 6 months or even years from now. Again, you can't be earlier than a day 1 update. And right now, we don't have any reasons to believe that this isn't a day 1 update.

Ju5521d ago (Edited 5521d ago )

First concern for the developer must be "it works" and it is designed properly (for later updates).

In a downloadable scenario you can have big files which take forever to download or small files which require more juice to build on the fly (they actually compile the world).

So, they have a world "compiler". Good thing with such a compiler is, generation 2, 3, 4 or 5 can be optimized heavily; a filessize not so much (new compression won't fix old levels, also, you wouldn't want to change the file layout to much to keep it compatible).

If they work on this, they will hopefully speed things up eventually. Code can be optimized more than data. Review backslash might have "helped" to put a bit more focus on the matter.

BannedForNineYears5521d ago

Thanks Leon......
And I read the article.
I'm saying it's late as in they should have put the update on the review copies of the game.

+ Show (3) more repliesLast reply 5521d ago
LeonSKennedy4Life5521d ago

Is anyone else getting this on day one?

PSN - JacobIsHollywood

washingmachine5521d ago

when the beta hit i thought it was kinda cool,but them load times turned me off the sameday and to read that they didnt even have this in the actually game,but waited for a patch to do so is crazy

POSTERBOY345521d ago

cant wait till amazon ship it PSN-posterboy34

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg254d ago

There is at least a few good jokes that could come from that title

Cacabunga253d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken253d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77254d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2253d ago

Guess that submarine should’ve used move controllers instead of logitech

253d ago
anast253d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1382d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1382d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1382d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1382d ago (Edited 1382d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1383d ago

It failed because it sucked plain and simple.

LOGICWINS1383d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1383d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211383d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1382d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1382d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1382d ago
LordoftheCritics1383d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1383d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1382d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1382d ago

Kinect should be kept as media interactive features.

LordoftheCritics1383d ago (Edited 1383d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1383d ago
SPEAKxTHExTRUTH1383d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1382d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1383d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211383d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1383d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1383d ago (Edited 1383d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1383d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1382d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1382d ago (Edited 1382d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1382d ago
Vanfernal1383d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1382d ago (Edited 1382d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1382d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1382d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1382d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1382d ago
+ Show (5) more repliesLast reply 1382d ago
Godmars2901383d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1382d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1382d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1383d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1383d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1383d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1382d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1382d ago Replies(2)
yeahokwhatever1382d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1383d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1382d ago

There were plenty of games and I'm glad that not every game became a Move game.

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