For a long time, real-time strategy games were relegated to a single time period. This was mostly because of the conflicting nature of different time periods. Having a game set in the medieval era is one thing, but if its across many eras, the art styles can clash and players can get left behind in a technological race, sealing their doom. One of the first games to try approaching this multi-era gameplay was Age of Empires, and it's one of the best RTS games ever made.
"Get a historical look at one of the most beloved strategy game franchises as Age of Empires celebrates 25 years of delighting players around the globe.
Twitch numbers plummet, influencers jump off and thousands of amateur strategists put the game aside: How the frustration of sluggish updates is wearing down the community.
"Last month, Age of Empires IV released for PC and it marks the first full installment of the franchise since Age of Empires III back in 2005. I spent a good chunk of time on it and had a fairly good time but before I first booted it up, a couple questions kept entering my mind: does Age of Empires have a place in gaming anymore and is the franchise on the whole still worth playing?" - Trey Griffeth from Video Chums
Thanks Microsoft for killing off Ensemble Studios.
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