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210°

Unreal Tournament 3 First PS3 Hands-On

Gamespot reports:
"This first-person shooter appears to be running quite well on the PlayStation 3, with plenty of graphical detail from top to bottom, all running at a good, firm frame rate. The demo station we saw was running a standard deathmatch against bots, allowing us to get a good feel for the controls. R1 and L1 handle your primary and alternate fire. R2 is used for dodging, something that required you to double tap the movement keys on the PC. Epic's Jeff Morris, who was on hand to talk about the game, commented that he's been dodging much more frequently on the PS3 due to this easy-to-use controller mapping. "

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tehcellownu6130d ago

Aside from the PS3 version looking to be on par with the PC version, the other key thing to know is that the PS3 version of the game will have support for mods and other user-created content, in a way that sounds like it will be a first for consoles.

awesome

LSDARBY6130d ago

lol someone disagreed, i'll give u a bubble.

THE_JUDGE6130d ago

I played UT 2:Liandra Conflict (or something like that) on the Xbox, it was absolute garbage comapared to the first game imo.

MetalProxy6130d ago

This game is looking very good, and will be out this year I beleive. At least it comes out for the PS3 first. Why bother putting it out on the 360 when they get Halo anyways.

ip-student6129d ago

I think that part of the reason for the delay is Halo - hard to compete with Halo hype (we will find out if it is justified) so might as well delay the game and avoid the crush of good FPS on the XBOX 360 this fall.

But I read the interview and laughed - no way the PS3 is going to match a PC with the latest graphics cards. Absolutely silly. The XBOX 360 has a better GPU and it cannot match the latest cards - PC gamers are always going to have better graphics because they spend the money to get them. However, it may be that on a 720p display the additional graphics are wasted.

lVlemphizStylez6129d ago (Edited 6129d ago )

I just wanted to point out...That most ppl focus on the GPU of the PS3...But completely ignore the fact that the Cell works with the GPU and the Cell itself can render graphics...But I guess that counts for nothing. You know the ENGINEERS that built the thing might know a little more than you...(Before you start I have a BS in Engineering, so don't throw words and concepts at me that you yourself cannot defend in detail)

ip-student6129d ago

Sure - the PS3 is flexible in that regard. But it doesn't matter - the CPU and GPU of the PS3 cannot match top of the line GPUs in the PC - bandwidth just isn't there. Not even close.

I am a huge fan of consoles and think they will mostly replace PC's in the next 5-7 years but reality is reality.

And your BS in engineering is appreciated but does not impress - I have one and have thoroughly studied the topic - I am trying to figure out if the next round of consoles will have ray-tracing and whether it will be worth it to spend the computation resources to save on the programming.

SofaKingReetodded6129d ago

this game being practically finished for the 3FIXME and that it was running like crap on the PS3??

xbots are some of the most delusional people on the planet.

when you start believing your own BS, it's time to see a professional.

140°

Tech Focus - Motion Blur: Is It Good For Gaming Graphics?

Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?

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Community2127d ago
TheOptimist2128d ago

I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.

XentaJones2127d ago

motion blur makes me sick... so its off.

OpenGL2127d ago

I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.

2127d ago
TheSplooge2127d ago

I always turn it off. Along with depth of field.

Mr_Wilson2127d ago

Those plus vignetting, chromatic aberration, and film grain.

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130°

Someone made an unofficial fan Unreal Engine Donkey Kong Country game & is available for download

A Tribute To Donkey Kong features 12 levels, 200+ 3D models, 20+ characters with 120+ animations, 1000+ new game assets, 400+ textures, 30+ particles effects and over 3000 lines of code.

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Community2253d ago
getbacktogaming2253d ago (Edited 2253d ago )

Isn't this old news!? As cool as this is it has been released since 2014.

90°

Let’s be Honest, DOOM Looks like the Best First Person Shooter We’ve Seen in Ages

Alex from GamersFTW writes:

“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”

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Shillmeister2958d ago (Edited 2958d ago )

The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!

Rock to my left, hard place to my right..

EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).

c00lvilKid692958d ago

I’m exactly the same, usually multiplayer games are of no interest to me. But DOOM has sparked my curiosity, especially as someone who used to enjoy multiplayer first person shooters like Quake/Unreal. Totally understand your concerns about it being heavily dependant on the community, too. Which is just another reason they should include bots, in case the numbers need to be made up. I’m hoping the community will be good, considering the creative freedoms they’re handing over with the SnapMap thing.

2958d ago
esmittystud1012958d ago (Edited 2958d ago )

Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL

wakeNbake2958d ago

Well thats just a low budget turd, no comparison at all.

mezati992958d ago

i am gonna have to agree with this

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