GamingTrend: Dynasty Warriors: Strikeforce Review

This is a PSP game, through and through. The maps are little more than isolated rooms, connected with transition points and loading screens. The loading screens don't take long, however the biggest maps have no more than eight or nine rooms, and there is very little variation beyond the fifteen designs. Along with smaller quarters, there are no moving armies, just soldiers that re-spawn out of thin air.

The worst part of the graphics is texture flipping while panning in city scenes. The shadows flicker from day to night as you look around which can make it hard to find things like item crates. That isn't the only issue with the camera either - you can expect some awkward views and off-screen combat to happen. The only nice thing I can say about the visuals are that the models for the officers themselves are almost adequate,

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