5.0

Meristation Review: Last Rebellion

Meristation: Last Rebellion comes to us, a title resulting from the collaboration between Nippon Ichi and Hit Maker, which aims to fill the void in the genre on the PlayStation 3 have role in this generation.

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90°

Achievements and the Rise & Fall of Value

Evan discusses how trophies and achievements can add or take away from value and gaming experiences.

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bitcultures.com
Kyosuke_Sanada2892d ago

Trophies are always iffy for me. I'd rather gain unlockable weapons and modes from completing a game if I had to choose but very rare that a modern game offers both.

Eidolon2891d ago

I like trophies, it's kind of a public list of games you've beat the crap out of, I've made a few friends online based on trophies. The reason why trophies and gamerscore are fun is because it's a number that keeps growing, and the trophies set a goal to increase it, it's a game in itself. I wouldn't want no new weapon for beating a Dark Souls game, thank you, give me the plat or at least the trophies for beating all the bosses.

Eidolon2891d ago (Edited 2891d ago )

Doom has you pretty much following a guide your entire playthrough for the plat, because there's so many easily missable collectibles that it would take 100+ hours if you wing it versus 20-25 w/ guide but it's a great experience. Some games have you grind for it, have you replay a game several times with only minute differences, I don't call that replay value.

30°

Nippon Ichi Software CEO Sohei Niikawa Reflects Upon Past Mistakes

“Prior to our release of Z.H.P. Unlosing Ranger VS Darkdeath Evilman, it was a period of great struggle for us,” says NIS CEO Sohei Niikawa.

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10°
3.7

PSX Extreme: Last Rebellion Review

PSX Extreme writes: "As most of you know, I'm a fan of the now-archaic turn-based mechanic we used to find in many role-playing games. Now that it's almost dead, I search – often in vain – for RPGs that feature my favorite style of combat, which is why I immediately gravitated towards Hit Maker's Last Rebellion. Based on the information and details, the concept seemed to be excellent: two fighters sharing the same soul; each with a specific skill that is required in order to deal with intimidating foes. But within minutes of starting the game, I knew the developer had fallen well short of the intended goal and the more I played, the more irritated and disappointed I became. In reality, they did very little right with this one and even if you're pining for turn-based in an era dominated by twitch gamers and ceaseless action, take a pass. If you're really in need of this old-school style, toss in a classic PlayStation RPG or download one of them off the PSN. That's your best bet; Last Rebellion would be a colossal waste of cash."

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