Interview: Haze

Free Radical Design creative director David Doak and scriptwriter Rob Yescombe talk up the TimeSplitters team's brand new next-gen shooter.

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eurogamer.net
VirtualGamer6617d ago

I love the fact they have a scriptwriter from the movie industry coming in to help add more to the game. A very passionate guy in what he wants to accomplish. I hope he pulls it off because this is the kind of things we need to see happen in order to make gameplay more compelling and move the genre forward. Nice find!

Anewbus6616d ago

WOW if a game could convey more emotion it would make storylines much more interesting, just imagine playing this and seeing a soldier whose tried, hungry, scared and angry at the same time. WOW cant wait!

THAMMER16616d ago

I really hope this game is sweet because I know I will buy it. Time splitters was and is still cool. So if they apply that same tight game play and an even better story line we will have an awesome game to play and replay together. Story line is what makes great games like Halo/ Halo 2, Half-life 1 & 2, Ninja Gaiden, Metroid, Zelda, and on and on. Muliti player is key to. We need more immersion there too. So it looks like they have it together we see in 2007 on Xbox live

leon6616d ago (Edited 6616d ago )

pffft that "screen writer" what a pompus twerp
"your going to be playing the best first person shooter of 2007" what an idiot the best fps of 2007 will be halo 3 , end of.

and if you listen to what he said about the games setting...set in 2025, theres a war going on , set in south america where rebels have overthrown the government......hmmmmmm now i dont know about you lot but that sounds a teeny weeny bit like GHOST RECON A W.

jeeees go get some original ideas. or a gun to shoot your self you "im a screen writer by trade" you nobhead

Xtrm L1481L1TY6616d ago

Do you thinks he's taking credit for originality? Ghost Recon to the Tee. Hahaha knob-head suites nicely.

20°
6.0

EvilVEvil (PC) Review - CGMagazine

Despite a solid shooter experience, EvilVEvil struggles to deliver a meaningful or engaging story.

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cgmagonline.com
120°

Is Concord already dead before its arrival on PC?

Just a day after its early access beta hit Steam digital storefront, Concord seems to be already failing to attract PC players.

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sportskeeda.com
babadivad59m ago

It was dead when it was announced.

KyRo49m ago

I played it for a hour or two. It was better than I was expecting but I can see it getting stale so quickly like so many other Hero based shooters.

It's still baffles me how Factions 2 got canned but this was given the go ahead outside of the very very easy to see MTX potential.

OtterX40m ago

I would have been all over Factions 2. I don't have the slightest interest in Concord. I haven't downloaded the Beta, and don't plan on it.

Redemption-6444m ago

The desperation is real when you have to used a close beta to claim a game is dead.

--Onilink--36m ago

Its a preorder only beta (which grants 5 beta codes) that has a concurrent player base of 400 people…

If that doesn’t tell you anything about the lack of interest people have for paying $40 for the game, I’m not sure what else could do it.

Will the free beta get higher numbers? Sure, i’d be surprised if it didnt. But the actual metric for abysmal preorder numbers is still there and getting high player counts during a free beta doesn’t necessarily translate to people actually wanting to pay $40 for the game

-Foxtrot15m ago

Didn’t we all literally do this with Suicide Squad, Anthem, The Avengers, Babylon’s Fall so on?

No one batted an eyelid then but now it’s unheard of and wrong

CrimsonWing6942m ago

I mean how many of these are there going to be that can only survive with constant users playing and dumping money into MTX’s? There’s already a couple more popular already with major support. It’s just hard to think this game that hasn’t established a strong following is going to successfully add to that list. If you ask me, it’s just another drop in the bucket.

GhostScholar42m ago

Yes. Not even the ponies want it.

80°

Ranking The Coldest, Most Ruthless Protagonists In Gaming

Not all video game protagonists are sweet, jolly, or wholesome. Folks like Agent 47 are cold, ruthless, and reserved and it shows.

Armyofdarkness1h ago

Ah, fond memories of strangling all the people in their hotel rooms in Hitman 1