40°

Exclusive Interview RE: New Graphics Rendering Tech

Bruce Roberts Dell is the CEO of a new and uprising technology called Unlimited Detail. It is supposedly the "New thing" when it comes to 3D imaging, and while he loves what polygons have done for the industry, he feels that they are a bit dated and this new technology could possibly be more widely used in the coming years. I got the chance to ask this ambitious man a few questions, and with his busy schedule I feel honored to have even gotten a reply. So, without further ado, here is the interview and all it entails with Mr. Dell.

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fairchild6.com
JBaby3435562d ago

But it was an interesting read nonetheless. We'll see how this pans out. From the way he describes it it seems like you're getting something for nothing. Fill the screen with all that you want without any additional overhead in the realms of polygons, textures/shaders, etc. Anyone able to offer insight on this new tech?

jesuisankit5561d ago

This was a great read indeed.. I see that they can get unlimited amt of polys on the screen.. but can they get the best of lighting, textures AI along with it?? they say the tech is still far from release but if it can be integrated with game engines its gonna be phenomenal.. they already have it working with traditional poly modeling softwares.. I am having good hopes for this one.

wibble5561d ago

He looks even more camp than he sounds

DigitalAnalog5561d ago

I love this quote.

-End statement

spdarksky5561d ago

But i only clap when it become mainstream and only if it can be used together with any engine without much hassle.

Because what's most important nowadays is that the lesser the cost the better. Let see if a few months/years where this technology is going.

Very interesting indeed.

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70°

How The ROG Xbox Ally Perfectly Aligns With Microsoft’s Strategy

Shaz from Pixel Swish: "The ROG Xbox Ally is another step towards Team Xbox’s 'Play Anywhere' strategy, and perfectly embodies the company’s future and how we’re all going to be playing an 'Xbox' in the future."

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pixel-swish.com
ABizzel13h ago

The funny thing about Xbox going more PC-like is that I’ve been saying this for over a decade and finally seeing it come to fruition. People use to hate the idea, but now are embracing it, and all I want is to be put on the payroll lol.

On a serious note, I think this is the best route going forward for MS. They don’t have to get out of the hardware game altogether. They can make their home console $300 entry & $600 premium home consoles and from there partner with other hardware makers for anything beyond that. Focus on being a publisher and creating a strong OS / Cloud option for other devices like desktop, handheld PCs, streaming devices, etc…

I honestly think they should also look into NVIDIA as well, with NVIDIA starting to make their own CPUs. Their CPU is already on par with AMDs best laptop CPUs of the previous/current generation which is more than enough, and a RTX 5000 / 6000 laptop GPU hybrid (DLSS 4 / DLSS5) could do wonders for them, and bring some much needed diversity back to console hardware.

https://n4g.com/user/blogpo...

crazyCoconuts14m ago

I don't know why you'd expect them to still develop new consoles at this point. Ditching all exclusives and putting the Xbox logo on a ROG Windows device is a pretty clear message.
This isn't a good thing for Xbox. It's a long winded goodbye.

anast2h ago

I saw this years ago. I don't see how it took this long for people actually close to the industry.

Abnor_Mal1h ago

I said this years ago, mind you I know nothing about computers, but I always thought Xbox would go more PC-like.

As I said, and always said, I know squat about PCs, so I thought Xbox would become modular. I don’t know if that’s the right word, but I thought they would build a basic frame/shell and gamers would be able to configure their Xbox how they wish, similar to PC and buy motherboards, sound cards and graphic cards. I don’t know if that’s practical or even possible though.

This was when they first entered the gaming space.

ABizzel139m ago

Modular would be the right word.

crazyCoconuts4m ago

I think consoles are so cheap and punch above their weight is because everything is so tightly designed around each component. Opening up to multiple permutations with modules would probably make it more expensive to build, develop for, and manage. It's not impossible, but probably gets in that gray area where it's not much different than a garden variety PC.

50°

Lots of Improvements Coming to MythForce on June 26

"First-person roguelikes like Gunfire Reborn and Roboquest can be quite fun when done well. Another such game is MythForce, which comes from Beamdog, the developer that brought Baldur's Gate 1 and 2 to modern platforms (while mostly ditching the co-op). MythForce features cartoon-like visuals and a fantasy theme, making it quite different from most of its peers. It will soon reach its "final form" via the upcoming Version 1.2 update," says Co-Optimus.

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co-optimus.com
50°

Euro Truck Simulator 2 Officially Reveals "Project Coaches" Adding Buses to the Game

Today, SCS Software officially announced Project Coaches, the next evolution for Euro Truck Simulator 2, adding buses to the game.

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simulationdaily.com