290°

Perfect Dark XBLA/N64 Comparison

A video comparison of Perfect Dark on Xbox Live Arcade vs the original Nintendo 64 version.

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rarewitchproject.com
5562d ago Replies(11)
Wizziokid5562d ago

Will be getting this day 1, glad to see more Rare classics on arcade, to bad we will never get Goldeneye :(

mastiffchild5562d ago

WE dug ut the N64 to play it last year and, frankly, it was so damn clunky(ignoring the obvious graphical shortcomings)to control and play that if we hadn't aleady loved it to bits we'd have laughed at it-truly it wasn't the rosy trip down memory lane we'd been looking forwards to at all.

Even the level design, which I recalled being brilliant was pretty banal. I think PD will fare a lot better and the slight overhaul, if anything, will help it all round and I'm loking forwards to having a go at it but I fear FPS and shooters in general have moved on so damn far and so damn fast that even the very bsest of yesteryear don't stack up to even crappy modern shooters on home consoles without a little magic slap put on 'em. It was a very sad night for me and my three compadres, to be honest, and I know i'll get hated on for feeling the way I do but an untoushed VC/XBLA release of G'eye wouldn't play very well and would disappoint some older gamers while p[uzzling younger ones who were only told how great the game is/was.

Sure, modern shooters owe it a lot but it just hasn't stood up to father time very well and is, imo, best left in our glossy, flattering memories where it can remain in a time where it was still at the peak of it's genre rather than playing, today, like a murky, slightly fugly, museum piece. Maybe on a handheld or iPhone a version could be gfreat but to work on a modern home console some cosmetic work needs to be done and the best way I could think for it to reemerge would be with, perhaps, Wii or Natal controls where it's otherwise simple gameplay would again be fresh and relevant-given a bit of graphical freshening that could really work-however, a straight rerelease wuld do it's legacy no good at all and is the probable reasoning behind the upscaling of it's sister game, PD, on XBLA.

I understand that folk wwon't want to hear me saying bad things about a classic like Goldeneye(and believe me I never thought I would be doing so til we got it back in the N64!)but, honestly, I've rarely felt as flat as I did the day we played it through again. The FPS world is just so different now to how it was then that it's near impossible for a game as old as G'eye to remain relevant-no matter what it gave the genre at the time.

Looking forward to playing PD again , though, and from what I've seen they've done a really intelligent job of fixing the old girl up and smoothing a few of the rougher edges visually and gameplay wise. I really hope so, anyway, as I'd hate for another classic to lose it's lustre in my eyes. It's a shame that pioneering shooters run this risk when games in other genres don't have the worry but it's just one of those things-not as stark but in a way it's like comparing the latest Vitua Tennis with Pong-if you get my drift-life just isn;'t always fair to the games that made todays possible.

plb5562d ago

Same here, day 1 purchase..cannot go wrong for $10 and multiplayer! Speaking of which my gamertag is plbelanger add me so we can have some matches ;]

lowcarb5562d ago

So gotta get this! I hope the exclusive reveal in OXM is Golden Eye 360. Something tells me MS is listening and will at some point reveal Killer instinct 360.

kissmeimgreek5562d ago

but i would jizz in my pants if it was conkers bad fur day 2. greatest n64 game i have ever played. PLEASE MAKE ME ANOTHER ONE!!!!!!

-MD-5562d ago

I was expecting at least 1200 MSP so I was happy to hear 10 dollars, it was already a secured purchase anyways.

Interested to see what Rare is working on though, guess we'll find out at E3.

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150°

PlayStation's Wolverine creative director is now leading Xbox’s Perfect Dark

Two major upcoming first-party video games have gotten big changes at the top, as part of an unusual leadership shuffle.

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gamefile.news
pwnmaster3000188d ago

Why is it a developer who worked for a Sony game then moves to an MS game always a story?
I never see an article when it’s the opposite tho.

Tacoboto188d ago

Because it doesn't work that way?

Seems like most of the bigger names in Xbox don't go to Sony. Joe Staten to Netflix (now closed though). Mike Ybarra and another one or two to Blizzard/Activision (now back at MS). "Co creator of Halo" to studios they found or cofound. The guy who led Gears of War is now the guy leading Diablo.

And of course how Xbox doesnt have the talent in the first place to lose...

Obscure_Observer188d ago (Edited 188d ago )

"I never see an article when it’s the opposite tho."

https://n4g.com/news/257573...

Some idiot called it "wokeness"

Now:

No sure why you´re acting like an insecure teenager, dude. Those people move from a company to another back and forth every time.

It´s not like they´re jumping ship or anything like that.

Chill

jznrpg188d ago

That’s strange. I thought Perfect Dark was close to release but it seems they are resetting.

Tacoboto188d ago

I think Wolverine might be more fitting of that description than Perfect Dark.

I mean, PD just got a creative director, Wolverine just lost its.

Nasdac188d ago

It's usual if he finish his work in there but it's unusual to get a creative director in a finish line product.

188d ago
mkis007188d ago

Wolverine got an in house replacement, someone who has been on the project from the outset. PD just got someone who now has to be onboarded. How much can a new outside creative director do this far in development assuming it's releasing in 2026?

Obscure_Observer188d ago

@mkis007

"How much can a new outside creative director do this far in development assuming it's releasing in 2026?"

A lot. The new creative director at this point will probably work on side missions, new cosmetics, weapons, gadgets and future DLCs.

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Lightning77188d ago

Not resetting the games most likely a 2026 release.

FinalFantasyFanatic188d ago

I feel like it's always in development, is this the same game they've been working on since the 360? Or is this a sequel/reboot/whatever?

Obscure_Observer188d ago

"That’s strange. I thought Perfect Dark was close to release but it seems they are resetting"

We heard the same crap when Darrell Gallagher brought Crystal Dynamics on board.

We already have an official gameplay trailer for Perfect Dark and it looks fantastic and got people hyped!

Wolverine on the other hand... well, let´s just wait for Insomniac to reveal anything (non leaked).

Tacoboto188d ago

Those leaks really killed my hype for it so honestly, PD getting its CD did nothing to get me more or less excited for either.

Could entirely be that we haven't seen anything official yet because internally they didn't like the creative direction was headed for Wolverine.

Or it could be just that Brian Horton wanted to work with The Initiative because he's another former Crystal Dynamics guy, as he was the director of Rise of the Tomb Raider.

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cloganart188d ago (Edited 188d ago )

Such shuffles are not unheard of. There may have been unforeseen circumstances that have taken place. Having somebody to help steer the ship once the position is opened up is better than no direction.

At this point most design/art bibles are already set, and the game director is helping the game become feature complete. The new creative director should help hone in the cinematics, designs, whatever remains of the story much easier than having to start from scratch for both these projects.

Can't wait for both of these projects to come to full fruition. Wolverine seems to be almost ready for primetime reveal. Curious what this will mean for the end products!

60°

Don't Let The Botched Switch Release Fool You, Perfect Dark Is A Masterpiece

If Perfect Dark reboot's superb reveal pleased you and you're about to try the Switch release, stop right there; play the PC port instead.

130°

Perfect Dark Reboot's Stunning Gameplay Checks All The Deus Ex Boxes For Me

Perfect Dark surprises in its gameplay reveal as the creative mechanics and incredible design choices bring back the Deus Ex feel perfectly.

isarai327d ago

Uuuuuuh....what?

Maybe you got your games confused but that was nothing like deus ex besides being a fps

Sonic1881327d ago

It had more of mirror edge and Dying Light than dues ex

325d ago
porkChop326d ago

Idk when I watched the gameplay to me it seemed like a mix of Deus Ex: HR and Mirror's Edge.

RaidenBlack326d ago

It had a sci-fi immersive sim feel (when not parkouring) ... which is Deus Ex's territory ... hence the comparison

MrBaskerville326d ago

Did seem like it had potential imsim elements. Probably less rpg stuff than deus ex I'd wager.

+ Show (1) more replyLast reply 324d ago
Inverno326d ago

I don't get how a scripted and edited gameplay video can have you believe this game is anything like Deus Ex. Especially without it having much context as to what the general gameplay loop will be like.

MrBaskerville326d ago

We saw some hacking, stealth, combat and such, that's where the vibe came from. Seems like you might get a wide variety of options for dealing with the levels. That's why people think of Deus Ex. It

Inverno326d ago

Yes but how many games have we've seen that have shown off mechanics that give the impression that it'll be one way and then turns out there isn't really much depth to those gameplay mechanics other than just being extra padding? Can't trust gameplay videos these days, half of it is deceitful marketing.

aaronaton325d ago

Same, I thought the animation quality was subpar. I don't understand what people are seeing that I'm not!?

Crows90325d ago

You're correct. Xbox fans have been not getting anything "exclusive" for so long that they don't know how to control themselves when after mostly 2 entire generations they've gotten close to nothing.

They lack the ability to look at things critically.

Crows90325d ago

Oh geez. People have really gotten drunk on the MS show Koolaid.

They didn't show what the game will be or play like at all.
If anything it seems to try to take the cyberpunk approach. So I'm actually really concerned for it since they didn't show anything specific or any long period of gameplay segments. It didn't show what the world would be like and how you fit in that world either