So, what you have is a game that lost 30% of its audience before they ever finished the tutorial. It's great that the puzzles were designed by neuroscientists, and music was done by a jazz quartet. Really, it is. But fun and playability were never included, which makes all of the above irrelevant. With so many excellent games out there that don't cost a dime, AVault doesn't see why anyone would pay $10 for Big Brain Wolf.
Frima Studio has announced the OSX release of their point-and-click adventure game Big Brain Wolf, now available for both PC and Mac users on Steam.
GDN writes: "Big Brain Wolf is a peculiar, yet charming, cartoon style, click and point, puzzle solving game. It's about a smart veggie eating wolf who just graduated from the brain academy with flying colors.
Back at his home sweet home, his "only" worries are to try to avoid meat despite his mother's well meant but odd ways of convincing him otherwise, and to survive the enigmas of his strange neighbourhood, while trying to rescue his mom, who apparently got framed for murder."
Big Brain Wolf is great for folks that enjoyed Professor Layton and want the same type of experience on the PC. The story isn't anything to write home about, but the fairytale aesthetic and the breadth of puzzles available make it a great bet for logic puzzle fans.