GTA IV adopts RPG elements
More details on Rockstar’s other, less controversial action game have appeared on the net via the Turkish Official Xbox Magazine.
Among the new tid-bits in the mag, the most interesting comments describe GTA IV’s new RPG elements. Apparently, missions will be more thoroughly tied-in with the events of the world. For example – and hypothetically speaking – if you’re tasked with catching a train and miss it, you won’t be able to do that particular mission.
It all sounds a bit Majora’s Mask. Explosions are also said to make an erm, explosive return, with one mission based entirely around chain-detonating cars. Vehicles, however, only explode now when your bullseye them with a rocket launcher, rather than blowing-up via a simple car crash.










