Gamekult: At the dawn of 2000, for players, was not the same deal. The PlayStation had invaded homes and the PS2 was about to generate excitement with a revolutionary processor. The Saturn was inclined to give way to a Dreamcast which promised to connect six billion players while offering games that literally exploded the retina.
A satirical dialog regarding the treatment of niche titles like Sin and Punishment 2: Star Successor and Deathsmiles by mainstream gaming media.
Original title: Lolis Smile Back At The Star Successor: or How I Learned That Not Every Game Is Ikaruga and Loved Tyrannosatan
Game Revolution writes: "Few game genres summon the sounds, sights, and downright stink of the good old arcade days more than shoot-'em-ups. Back before the days of teh Haloz, these were the real “shooters”. But over the years, the genre’s been pushed further and further to the fringes of the gaming landscape, where shmup fans now have more in common with elderly shuffle-board players than with the youngsters pwning them in Call of Duty."
TGH writes: "Sin & Punishment Star Successor (Successor Of The Skies in Europe) is a direct sequel to Sin And Punishment for the N64 and recently WiiWare. The original as highly praised and loved by gamers of all ages. So does the sequel live up to the template that the first one set, or is this simply an upgrade, not a Successor."