Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. In the game, players take on the role of spacecraft pilots who fly single-seater ships, exploring 48 known star systems, and visiting planets and space stations in them. The player-controlled pilots can engage in combat with other ships to protect traders or engage in piracy themselves. Other activities include accepting bounty-hunting jobs and engaging in commodity trade.
Player 2 looks through Microsoft's back catalogue of games to determine which titles should be brought back to life.
Some good picks here and there is definitely a wealth of potential MS could pull from and just ride the nostalgia wave.
Crimson Skies and Mech Assault are no brainers and should have been released already. They have been requested by every fan for the longest.
Brute Force I can really see coming back and paying homage to old school arcade shooters. Make it an arcade type game, third person shooter, with a Contra gameplay style. Make it over the top and action packed.
Jade Empire...interesting....what if that is the game Playground is supposedly working on...
I’d rather see Fable 4 actually get confirmed before I act like it’s a real thing. And that Age of Empires remaster isn’t even coming to Xbox One.
Moving forward by admitting that sony is right "exclusives matter".
Fine by me. I'd love if they bring back old series. Give me Fable 4, Crimson Skies 2, Mech Assault 3, Voodoo Vince 2, etc. Would even like to see Halo go to a developer who will make a game that is like 1,2,3 instead of whatever 343i is trying to do to the series because it's not good.
Chris Roberts, the head of Cloud Imperium, talks to Kotaku's Nathan Grayson about why the game is taking so much longer to complete than anticipated. Former employees of the company claim it's because of Roberts' overly lofty ambitions, but Roberts maintains it just comes down to the demands players keep making for more and more features.
It's called milking it... why release the game when people keep throwing millions at it.
PJ: "Freelancer is one of my all time favourite games, holding the dubious honor of being the first game I actually owned and being the game that introduced me to the world of space sims. Coming from the mind of Chris Roberts, Freelancer offers an open world with a wide variety of factions, locations, and ships - once you’ve completed the story that is. Said story begins simply; 800 years ago there was a great war that consumed our solar system, and the losing side (an alliance between Britain, North America, South America, Germany, and Japan) sent out colony ships to find a new home, eventually settling in the Sirius Sector. Here the four ships that survived claimed their own territory - Liberty, Bretonia, Rhineland and Kusari - the Hispania never making it completely."
I enjoyed playing Freelancer years ago. It is nice to hear people still enjoy playing the game. I am a big fan of Space sim shooter games and wish there was more like them. I so would love to see MS make Freelancer 2 for both the PC and 360. I just wonder if they would seeing as Freelancer 2 was canceled. But you never know. May be some day. They will start the sequel up again. At least I hope they will.
Hi BlackIceJoe,
Although I highly doubt there will be a sequel. There are alot of Mods out there that I think you would be impressed with. Added Missions, Factions, Systems and Storylines. As well as improved Graphics etc. Most of these can be found else where on The Starport (Just google it - not sure if I am allowed t0 link it).
Thanks for your comment :)