To many of the real-time strategy faithful, 2009 might have seemed like a bleak year. The big news was the death of Ensemble. And it wasn't just the studio that shut down. It seems like the kinds of games it made had shut down as well. 2009 didn't have a single RTS in the grand tradition of Age of Empires. Instead, Ensemble's swan song was Halo Wars, an Xbox 360 game that highlighted many of the problems with porting a traditional RTS to console systems. Is it time for real-time strategy to grab a rocking chair next to fight sims at the Retirement Home for Old Genres?