Producing sequels to classic game video games is one helluva balancing act. If you deprive gamers of sequels, you risk irrelevancy (hello, EarthBound). If you flood the market with shoddy crap, you'll ruin the brand (hello, Sonic the Hedgehog).
That balancing act means even the most beloved gaming franchises have farted out a trainwreck of a game once or twice in their lives. The results range from simply unplayable to laughably insane.
K-Pop Academy is an upcoming pop star management simulator from the game studio that brought you Tsuki’s Odyssey and Campfire Cat Café.
Halo is going multiplatform…kind of
Modders have cooked up something pretty special – a Wii console which is small enough to fit on your keys. A wee Wii.
If you hang around that kid or Blanka, you'll contract "Ginger-vitis"
Be very cautious around "them" though. They got no souls, so they got nothing to lose!
The Legend of Zelda Phillips CD-i is legendary!
man, pac man 2 the new adventures brings up bad memories of a terrible game
I'd like to add one more game to list...
Need For Speed. The last couple of ones have been pretty bad (shift was good) but nothing can compare them to the original. I loved running from cops... having a tire go flat and having to try even harder... such fun.
I was so pissed after *I* picked out Mario is Missing from target and brought it home. I was like 6! I didn't wanna read that crap! I wanted to pop turtle heads with Luigi WTF man!?