Globe and Mail game critic Chad Sapieha writes:
The PlayStation Store has provided us one last small hurrah for 2009: PixelJunk Shooter. This deliciously uncomplicated and habit-forming downloadable game for PlayStation 3 is from Japan-based Q-Games, the studio behind all of the PlayStation 3-only PixelJunk games to date, including last year's brilliant, genre-defying PixelJunk Eden.
The concept behind their latest effort is that space-faring humanity is swiftly running out of resources, forcing us to embark on ever more perilous missions on ever more hostile planets. I think there's a warning somewhere in here about the cost of our culture's seemingly relentless expansion, but I quickly forgot about any potential social commentary the game's makers may have be striving for once the action began and I started to lose myself in the Zen of rescuing little orange men.
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Jake from PC Gaming Enthusiast reviews the former PlayStation exclusive.
He writes:
"The ultimate edition received a major overhaul, which includes graphics. The overall artist effort truly shines on the PC. The water in each level looks like it is actually flowing, with perfectly precise physics, and subtle depth."
Posted by Dylan Cuthbert on Aug 31, 2015 // President and Executive Producer, Q-Games Ltd.:
If you know anything about Q-Games, you know that we made a name for ourselves during the PlayStation 3 era with our acclaimed PixelJunk series. Debuting way back in 2007, we were one of the first indies to cut our teeth on the newly released console. Our idea for the series was simple: rework old school gaming concepts in beautiful high-definition visuals, while keeping the easy to learn, difficult to master gameplay that made us fall in love with games in the first place.
I pass over many games like this one simply because Sony doesn't offer a demo.
I have been burned in the past (buying a game that I ended up not liking) so I no longer buy games that I can't demo first (unless I know that I will like it).
Say what you want about Xbox Live, but you can demo every game and decide if you would like to purchase it or not. That is awesome, and it is one of the many reasons that I don't mind paying $30 a year for the service.