130°

APB Has No Level-Up System

NowGamer: The action MMO's designers have participated in a Q&A session on the latest APB vodcast

"We don't have any abstract statistics or skills or attributes in APB,"lead game designer Knapp said of the character upgrade mechanic. "Your character's your character and you play with skill. However, you do have some items available in game that enable you to upgrade your weapons, vehicles and equipment as you play the game..."

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pc-mmo.nowgamer.com
Myst5663d ago

I'm starting to like how all these MMO related games are losing their leveling system which will take away that grind-fest part.

Raoh5663d ago

i like grinding.. it's during the grinding sessions that you learn your characters playstyle, best gear, tactics etc...

it seems like companies are going for a general casual gamer style instead of a true mmorpg game..

it all sounds like one big melee game when companies drop..

online is losing its essense

Myst5663d ago

I will admit grinding does do that, but there is a limit to how much grinding it could take. It's probably because I was thinking of Final Fantasy XI the moment I was writing my comment. Grinding in that sense made you know your character in and out very well, but at the same time it made you feel like wanting to move on to the next level after learning it. All in all it was a great experience, but drawn out way to long.

Of course, the easier the game is the more people they can have play it though at the same time they could also lose some customers. So I'm assuming they are trying for that middle ground, example my friend left WoW after a few of the updates because the game seemed to be getting easier and the developers were essentially catering to the players whims ( his words not mine ).

Overall though if XIV can retain the essence of what XI was ( having people from all over the world working together and language translator ) then I think it would still be a hit [ In my eyes at least ]. That was the great thing about XI even if it was a massive grind fest in the beginning.

As for this game I don't know that say it's similar to Crackdown, but I have yet to play that game so I can't do much commenting on it. Though yeah from the sounds of it, the game seems like it will be that of a standard-fare third person shooter. Then again it still is in the works so more than likely things could be changed.

Christopher5662d ago

I like MMOs for the very in depth leveling/alternate advancement systems they create. I find them sorely lacking in most offline games.

A game like this won't ever grab me in. Heck, even most FPSs today have a leveling system to go with the multiplayer game.

Prototype5662d ago (Edited 5662d ago )

I remember in FF11 before the exp patches and the EXP rings you HAD to spend hours in a group to even get one level; before I quit it was a joke reading people complaining because it took 3 hours to get from 20-25 when I remember the days of spending 12+ hours just to get from 12-18 in Maze of Shakarami. At the time I quit (Jan 2008) I had 6 jobs at 75 with at least 30+ merits per job both at level 1 and 2 status so I know what grinding is like and how f-ed up it can be.

The whole idea of eliminating level grinding does help to a degree as long as its done correctly. I'm assuming 14 is going the "Merit" route from 11 for those that remember how the merit pts work - instead of going to level 3 you would have a stat or attribute to level up and that's how it would be done.

By the way I hope Ranger class is back in 14 I miss playing it when I quit 11

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DEA Fresh5662d ago (Edited 5662d ago )

The first time I heard about it was 2006. We're now going into 2010 and it's not even confirmed to be releasing this year. So many big games have come and gone since then, many of them already have sequels. I've lost all the interest I had in this game. I forget it exists other than when I see half ass updates about it. This game better be amazing or else this company is going to go under w/ all the resources they wasted on it.

micro_invader5662d ago

They're in beta phase right now. I know because I was in the beta that started in about a month and a half ago. I can't go into details but I enjoyed the time I had with it, although I didn't stay for long as it's not my type of game. The first phase of the beta also ends December. They'll be starting a second phase come January 2010.

So don't worry, these guys are on the ball.

whothedog5662d ago (Edited 5662d ago )

So I can give my gun more wisdom and strength? :)

20°

Undersubscribed – How long before all MMO’s go free to play? (Graph)

Just how long do MMO’s last before going free to play? GameKeysNow takes a look

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gamekeysnow.com
350°

The Five Most Disappointing Video Games Of All Time

For every game that truly lives up to its potential, there are a couple that absolutely miss their mark. Be it a simple case of over hyping an unfinished product, to game systems that downright are broken, or even just a game being inexcusably horrible, some games just leave a terrible taste in people’s mouths.

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entertainmentbuddha.com
UnHoly_One4257d ago

I still loved Too Human for all of it's flaws.

If only Denis Dyack knew how to keep his mouth shut, the game's reception might have been very different.

Gamer6664257d ago

Agreed, Too Human was flawed, but the story was strong and the RPG elements were strong.

The control scheme was the only real lackluster part of the game... Unfortunately, you are reminded at how flawed the control scheme was in every single level and every single battle in the game...

UnHoly_One4257d ago

I have to disagree about the controls. They were different, but it worked, and made for a unique experience.

I never had a problem with the controls at all.

pixelsword4257d ago (Edited 4257d ago )

Why is it that people always want to put Lair down in a list like that, but when you see comments about it, most people who played the game enjoyed the game? The game wasn't broken, the game wasn't incomplete, the controls just had a steep learning curve, and most of that was basically keeping your controller straight after turning, and 180 turns, both were fixed after the patch.

People hated on this game merely because it was 1080p and (mostly) 60fps, and it came out early in the PS3's life-cycle; certain fanboys masquerading as journalists knew if this game bombed, people wouldn't invest in other games that were that ambitious and that's exactly what happened because after that games were cancelled (8-days) or delayed to the PS4 (last guardian).

Kleptic4257d ago (Edited 4257d ago )

^seriously dude?

I was as excited for Lair as anyone...and omg did it suck...

a story that...i'm not even going into it...the dialogue? ('why don't you try spitting some fireballs at them??' over and over and over)...

sorry man...that game was complete trash...there were plenty of early PS3 games that i feel got very unfair treatment within the media...but a conspiracy against Lair is something i could never agree with...it was just a shitty game...plain and simple...to each their own, though...

hell, i thought Haze was better than Lair...and haze was damn near unplayable...

JasonKCK4256d ago

Too Human is pretty good for an unfinished game. It also has one hell of a dedicated fanbase.

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GuyThatPlaysGames4257d ago

Definitely Too Human. Also, I would add Haze and Duke Nukem.

joe904257d ago (Edited 4257d ago )

Too Human was OK i don't get everyones hate of it. I enjoyed the leveling of the armour and weapons.

APB is still played by the thousands and makes a very steady income from it.

Why no Damnation,Haze,Duke Nukem Forever or Rogue Warrior? They're the worst/over-hyped games i have ever played.

I know this is an opinion piece so it is what it is.

TheEnigma3134258d ago

I think rogue warrior needs to be on here. And why Isn't E.T. on here since we're talking about all time terrible games. That game single handily crashed the video game world.

isarai4258d ago

maybe because it's not "all time terrible games" it's "Most Disappointing Video Games Of All Time" even in commercials and the promise of ET was trash, no one was expecting greatness from that game. but yes Rogue Warrior was horrid compared to what it was meant to be, wasn't even close to it's target

Ghostdogg4256d ago

Rouge warrior was pure garbage and lol@ E.T.

iamnsuperman4258d ago (Edited 4258d ago )

For me Haze. I was interested to play it. That was until I played the demo. Picked it up in a bargain bin later on after its launch and I am glad I did........pick it out of a bargain bin and not pay full price

SuperBlur4258d ago

APB , that game went from having a 100mill dollar budget to bankruptcy so fast , it should be a record on its own

raistra4257d ago

Such a great studio lost to that game :(

KonsoruMasuta4258d ago

No Dude Nukem: Forever? That games had so much hype surrounding it and it turned out to be a steaming pile.

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20°

What APB got right, and why it initially failed

PC Gamer - The action-MMO first known as APB lives on as APB Reloaded. But if your memory serves, you’ll recall that the urban, massively-multiplayer shooter had a quick death: APB shut down just months after launching at the end of June 2010, coinciding with the dissolution of developer Realtime Worlds.