Being the only two DiRT players online in the entire world, it was easy enough to find the game. Apparently DiRT supports up to 100 players per race, but for this race two would have to do. The game doesn't make room for so many players by having tracks that are three kilometres wide; instead DiRT has a rather unique way of handling online racing.
While DiRT has several different racing categories in the single player game, online racing is only supported in standard rally and hill climb modes. If you've ever watched rally in real life, you'll realise that the tracks are roughly the width of a shopping trolley, so how does it accommodate multiple racers? The answer is simple.
Steam has slashed 75% off of several Codemasters' racing titles including GRID, FUEL, DiRT, DiRT 2 and ToCA Race Driver 3 along with a bundle containing all five titles as part of its weekend deal promotion.
The first DiRT title was released just before McRae's horribly premature passing, and saw Codemasters essentially rip everything up and start again, giving the franchise a face-lift fit for the next-generation. It highlighted the tone of a series moving increasingly further from the realistic, 'pure' brand of rallying in the earlier games to a more arcade-orientated, thrill-seeking approach. Whether seduced by the bright-lights of, for example, Project Gotham Racing, or whether Codemasters were just seeking change for the sake of change lest creative stagnation take hold, DiRT 2 (yes the strange lower case 'I' is intentional) represents the consolidation of this new approach.
Colin McRae: Dirt 2 (Dirt 2 outside of Europe) is a racing game scheduled to be released in September 2009, and is the sequel to Colin McRae: Dirt. This is the first game in the McRae series after Colin's death. It was announced on 19 November 2008 and will feature the late Colin McRae as well as Ken Block and Travis Pastrana.
And people hyped this crap to be better that Motorstorm.
I still am getting this game, so the multi player is a bit off but so what, so many games now concentrate on the multi player function and almost totally ignore the single player modes so its nice to see that the single player is the star for once. Its ironic that it gets criticised in this way though because it is it seems true to the source material of what rally driving is, a single car racing against the clock!
The biggest criticism of DIRT should be the omission of Finland and Sweeden.
Also, I could never understand why on earth no game has ever taken a crack at the Kenya Rally stages, they were truly awsome and it was my favourite real life rally up until it was sadly removed from the calender.
anyway you choose,but next gen titles of this magnitude simply cannot get away with such terrible on-line support.Yes, i know the career mode is awesome,apparently,but using an excuse like, this is the best way to do multiplayer for this type of game,because thats how they do it in rallying, is lame.I'm not saying this isn't a next gen title, i'm just saying it isn't a complete next-gen title.Had the game supported proper multiplayer, then i would have purchased for sure, as it stands, its a rental at best. There are lots of other games out and due that can better this for sure.Big letdown in my opinion.
Codemasters has admitted themselves that, when designing this new game engine, they just didn't have the time or resources to develop the network code for online head-to-head racing. It has nothing to do with the rally racing aspect of the game as the game features rally cross and CORR events, which are head-to head in the real world. Though the WRC events will be fine with a stage time leaderboard, the rest of the modes should have had head-to-head.
You dont put two cars on the same track at the same time.
If you are a diehard rally fan this will be normal to you.
Motorstorm and Forza are holding me off just fine right now.