They say good graphics don't make good games, and that's certainly true, but they do help to enrich the whole experience. Whilst gameplay is the number one priority, playing a game that looks good and immerses you in another world is also very important.
Today's new releases have often been criticised for prioritising good looks over substance, and although this isn't always the case, it can be true. Often the technology behind a game is so heavily geared towards producing cutting edge visuals that the underlying game is left wanting, often resulting in mediocre gameplay.
The early 2000s was a crazy, weird time of defeating dystopias with karate, sending texts via Microsoft Excel, and ignoring your pets so you could look at jpegs of pets. As its adverts might have suggested, the PlayStation 2 was no stranger to getting a little bit freaky either.
..that article /list is only scratching on the surface of the weirdness on ps2. There are way more obscure games on that console.
I would go alone with SOME on this list but a few arent even exclusive.. in fact the PS2 version of GIANTS is an after-thought and considered bastardized compared to the PC version.
As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
Transmedia boss Justin Scarpone explains how the gaming giant is planning to become an entertainment juggernaut.
DenofGeek.com? OMG I swear N4G submitters are scrapping the bottom of the barrel. What's with all these lame sites lately?
This is an excellent list and I wouldn't necessarily change anything on it.
I can't even say that F Zero doesn't deserve to be on there even though the Megadrive later did a passable amount of a sprite scaling effect on Puggsy: e.g 4.17 on this:
http://www.youtube.com/watc...
What about Aladdin on the Megadrive for being arguably the first time that you truly felt like you were in a top quality animation?
I'd definitely include Donkey Kong Country, as incorporating 3D-modelled characters on the SNES was a great feat.
Maybe the bullet time effect on Max Payne too?