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Killer7 Free PC Visual Upgrade Appears To Have Added AI Upscaled Cutscenes & Textures

The free visual upgrade for the PC version of Killer7 appears to have added AI upscaled cutscenes and textures.

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twistedvoxel.com
Knushwood Butt234d ago

Now this is a game I'd play on PC, but it sounds like they just ruined it.

80°

Weird PS2 Games That Are Actually Good

The early 2000s was a crazy, weird time of defeating dystopias with karate, sending texts via Microsoft Excel, and ignoring your pets so you could look at jpegs of pets. As its adverts might have suggested, the PlayStation 2 was no stranger to getting a little bit freaky either.

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culturedvultures.com
Terry_B141d ago

..that article /list is only scratching on the surface of the weirdness on ps2. There are way more obscure games on that console.

Loktai140d ago

I would go alone with SOME on this list but a few arent even exclusive.. in fact the PS2 version of GIANTS is an after-thought and considered bastardized compared to the PC version.

40°

Resident Evil Creator Wants Killer7 Creator To Work On A Sequel

Resident Evil creator Shinji Mikami wants Killer7 creator Suda 51 to work on a sequel to the 2005 action adventure game.

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twistedvoxel.com
80°

Former Capcom Producer Behind Resident Evil and Killer 7 Opens Up About His New Studio

From IGN: "Following Yakuza series creator Toshihiro Nagoshi and No More Heroes creator Goichi Suda, popularly known as "Suda51," Capcom veteran Hiroyuki Kobayashi announced his move to NetEase Games back in August this year. Today, NetEase revealed Kobayashi's new studio as GPTRACK50, located in Osaka. At Capcom, Kobayashi worked as the producer on the Resident Evil series as well as Devil May Cry.

“I was at Capcom for 27 years. During my time, the company became a lot bigger and a lot of new staff came in,” Kobayashi told IGN in an exclusive interview.

“I worked on a wide array of titles at Capcom, but I wanted a new challenge,” he explained. “Of course, it’s not like Capcom didn’t allow me to try out new things, but now that the company is a lot bigger, things are different from the way they were when I joined the company as a freshman back in 1995. Everything now needs to be approved and things just take more time to get greenlit. I’m the kind of creator that wants to be able to deliver a new experience while it still feels fresh, and I had been thinking of creating my own studio to make that possible.”"

SyntheticForm962d ago

I'm glad the last bit is "opens up about his new studio" and not "has died."

jznrpg962d ago (Edited 962d ago )

You read my mind . That was the first though I had . So many deaths reported in last couple years . Pleasantly surprised !

NetEase owns his studio is the only bad news but only time will tell what comes of it . If it’s not on PS or Switch I don’t care . If it’s mobile I care even less!