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Wired: Dante's Inferno Hands-On

In Inferno, the first part of The Divine Comedy, 14th-century poet Dante Alighieri toured the devil's domain, using allegory and cultural references to comment on contemporary politics and the human condition. Little did the guy know that he was also writing a videogame design document.

It may be heresy to call Dante the world's first videogame designer, but Jonathan Knight, executive producer of the forthcoming Dante's Inferno videogame, suggests that by dividing hell into nine distinct circles, the poet made his job a heck of a lot easier. "He almost creates a boss for each level," said Knight.

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