Procedural Synthesis: gaming's fountain of youth?

This image is from .kkrieger, a game that with Unreal graphics less than 97 kilobytes in size ... for the entire game. So what is its secret? A technique known as procedural synthesis (or procedural generation) that, in a nutshell, uses clever and complex algorithms to make graphics, as opposed to pre-set artwork made by a design team. Thus, the procedural graphics are run by the processor and improve (or degrade) with the CPU speed. An example of a game based off this idea is Will Wright's Spore.

Trickedbullet6588d ago

That is amazing for only less than a megabyte of data!!!!!!!!!!!!!!!!!!1

pRo loGic II6588d ago

Procedural Synthesis is all we need right now. Oblivion is so large i almost hate it for that. MS was smart not to jump in like Sony with the large capasidy disc. Games too big will be a drag.

pRo loGic II6588d ago

Unless the games a masterpeice a game too large will get boring and repetitive, people have other games, families, jobs, and real life to deal with too. I would not play games 4-8 times Oblivion's size.

mikeeno76588d ago

Yet more proof why Blu-Ray is not needed, and further proof that Sony is only pushing its new movie format, instead of focusing on videogames...

sa739176588d ago

Just because one user on one website decides he doesn't want to play games that fit on anything bigger than a DVD you decide that's PROOF why Sony has chosen a wrong format.. Probably not worth checking with all the other prospective owners then, they'd only muck up your detailed statistical analysis....

Tempo6588d ago

In the article on about.com the writer makes refernce to procedural synthesis making backwards compatible games look better. Correct me if i'm wrong but i dont see how a systems processor can have much of an effect on game graphics than an increase of the game's speed. How is the already written pixel(artist drawn )code instruction on the game disc gonna change just by implementing PS.

ironwolf6588d ago

The graphics are produced by an algorithm that describes the scenes content and tells the processor to produce it to the best of it's ability. A low powered processor therefor produces a lower quality output than a highpowered one.

ironwolf6588d ago

Upgraded graphics on an upgraded machine only applies if the game was written with procedural analysis to start with.

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40°

New Android game lets us play The Sims with our own Kpop idols

K-Pop Academy is an upcoming pop star management simulator from the game studio that brought you Tsuki’s Odyssey and Campfire Cat Café.

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120°

Mortal Kombat 9 Is Still NetherRealm's Best Game 13 Years Later

Salman from Tech4Gamers writes "Mortal Kombat 9 revived the series from a low point after bringing it back to 2D combat. It marked a new high-point for the franchise due to its incredible roster, exciting cinematic story mode, and high-octane combat."

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Sonyslave322h ago

I like which ever one, Raiden was speed blasting muthafkers.

monkey6026h ago

I agree. 9 was awesome

Shaolin Monks next please

vTuro245h ago

Shaolin Monks is a forgotten gem. I would love to see a new one, or a remake of the old.

vTuro245h ago

That game was actually goated. It was the first time ever that I actually tried to get good at a fighting game. Unfortunately the online connection was so dogshit it made it hard to enjoy and eventually I gave up. Haven't really played much fighting games since.

220°

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Tacoboto8h ago(Edited 8h ago)

The Dishwasher
Vigilante 8

Two non-BC and no-PC-version Arcade titles I downloaded recently. Dishwasher's sequel is on Steam at least.

I've also downloaded Ninety-Nine Nights II (shame the first wasn't available). I still want to download Burnout 3: Takedown before the weekend's up, though that is still the full $9.99 non-discounted price

franwex5h ago

Burnout 3 not available in modern times is a crime to humanity.

I know it’s probably due to the music licensing-though they can simply add other music as Burnout 3’s biggest flaw to me personally-is the music!!!