When THQ released Drawn To Life two years ago, it opened a creative doorway for players, letting them generate characters and other items to interact with. The sequel, The Next Chapter, works in the same manner. You battle the evil Wilfre, a lunatic who wants nothing more than to suck the color out of your world. To stop him, you'll not only draw your character's basic design, but also which weapon they'll use and some items they'll interact with. It's still a neat idea, but a few flaws keep this game from being a masterpiece.