WAR's Exec Producer Reassures Players

Warhammer Online's executive producer, Jeff Hickman, has written a letter to the community regarding the recent revelation that around 80 Mythic staff were laid off as part of EA's restructuring.

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Maticus5362d ago

If I was a WAR player, I would be slightly worried. Regardless of this guy's assurances.

Leord5362d ago

Well, it's never good news, is it?

Bobby Kotex5361d ago

From my personal experiences always trust your instinct vs. what any business person says. I've had so many managers (CEOs and VPs) lie through their teeth to me without flinching one bit. You think they have any problem doing this to people they don't know?

Fyzzu5362d ago

Good to hear. Layoffs are stressful for everyone invested in a game - whether as a developer or as a player :/

Redrudy5362d ago

Well after paying £170m for Playfish they are going to need to make savings somewhere.

Dorjan5362d ago

Owch.. EA are feeling the pinch!

AndyA5362d ago

Good news. 80 redundancies seems like quite a major shake-up, though.

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10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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Casepbx2937d ago

I still miss City of Heroes.

2937d ago
PurpHerbison2937d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.


Top 5 Disappointing MMOs

MMO-Play gathered a list of the most disappointing MMO's in the history of gaming.

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Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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