Atelier Annie can be completed in roughly twelve to fifteen hours, although it's a game that cannot be properly enjoyed in a single playthrough. It is not possible to create every attraction in the game, nor complete every request given. This is a game that demands many multiple playthroughs to acquire its seven different endings, along with all the requests, items, and attractions that cannot be experienced in just one session to acquire its seven different endings dependent upon Annie's popularity.
Atelier Annie is a game that shouldn't be missed, especially if players are looking for a good laugh and some challenging tasks. Just be prepared to work hard, or else you might receive a beating from Pepe for slacking off!
Last year was a good year for Nintendo’s well known handheld system. While there’s always a handful of unmemorable games like “Petz Pony: Beauty Pageant” which most game enthusiasts would never consider touching, 2009 also brought a surprisingly good variety of fun games. In no particular order, here’s my favorite Nintendo DS games from 2009...
The graphics are quite good an the characters move smoothly. The controls are intuitive and easily controlled by both the buttons and stylus. Blogcritics likes that you can do one or the other and not required to use both. There is a lot of dialogue that is almost entirely pointless, and is a typically rudimentary translation from Japanese; luckily it is easy to skim the dialogue and get through it fast. If you are an RPG fan, this game will probably bore you, as it is really almost a sim, but if you are ready to graduate from Pokemon, this is a good stepping stone.
OXG talks about this week's game releases. Highlights include Coro Pata (DS import), Darius Burst (PSP import), Lina no Atelier: Strahl no Renkinjutsushi (DS import), Simple 2500 Series: Akuma Hunters – Exorsister (PSP import), and Metal Slug XX (PSP import).