Takayuki Suguro is director of Resonance of Fate, known as End of Eternity in Japan, and previously worked on Square Enix games such as the acclaimed Vagrant Story. Now at Tri-Ace, he's leading the Sega-published HD gun battle RPG, which seems to blend John Woo-style cinematic gunplay with a quasi-traditional JRPG interface.
Gamasutra spoke with Suguro, along with Sega producer Matsuhiro Shimano about the upcoming game's complex battle system, character creation (and avoiding the JRPG femininity stereotype), and the risks of making an HD RPG in a difficult market - not to mention the curious penchant Japanese game companies have for RPGs with words like "final," "end," or "last" in the title.
Many overlooked RPGs lie dormant in the catalogues of gaming, but players can pick up their swords and shields with these amazing JRPG hidden gems!
From Xfire: "The golden era of JRPGs has long since passed, with more traditional RPGs having planted themselves firmly under the spotlight for the better part of the past two decades. However, while there's not been as many JRPG games released in recent years, there's still enough of them being released that results in certain titles slipping under the proverbial radar."
Arc System Works announced today that Resonance of Fate 4K/HD Edition will be getting a physical release in Asian territories starting this December.