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Gamasutra Interview: Tri-Ace on Resonance of Fate's Battles, Non-Girly Characters

Takayuki Suguro is director of Resonance of Fate, known as End of Eternity in Japan, and previously worked on Square Enix games such as the acclaimed Vagrant Story. Now at Tri-Ace, he's leading the Sega-published HD gun battle RPG, which seems to blend John Woo-style cinematic gunplay with a quasi-traditional JRPG interface.

Gamasutra spoke with Suguro, along with Sega producer Matsuhiro Shimano about the upcoming game's complex battle system, character creation (and avoiding the JRPG femininity stereotype), and the risks of making an HD RPG in a difficult market - not to mention the curious penchant Japanese game companies have for RPGs with words like "final," "end," or "last" in the title.

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