From time to time, Spawn Kill staff takes a look at some of their favorite games and what made them so special. In this installment, Spawn Kill's m3talst0rm reflects on his experience with Dead Rising.
Frustrated at the tiny text on my standard television set, I initially shelved Capcom's Dead Rising in 2006. A year later, equipped with a forty-some inch HD set, I tackled the dead, saved survivors, took some pictures, and finally knew what the hell I was doing. Dead Rising grabbed the consumer and screamed "HIGH DEF GAMING IS THE ONLY WAY TO PLAY!"