Videogamer writes: "The Aliens vs Predator brand has a long and varied history in the realm of gaming. Over the years several developers have approached the license in different ways, resulting in everything from scrolling beat-em-ups (via Capcom) to real-time strategy outings (via EA and Zono Inc). Some of these efforts were better than others, but most gamers will agree that the most successful outings were those that adopted a first-person shooter format - a structure first used by British developer Rebellion. In 1994 the Oxford-based studio hit upon the idea of a three-part FPS for the Atari Jaguar - a sci-fi triptych that would allow players to stalk their prey as a high-tech Predator, slash open faces as a vicious Xenomorph, and soil their pants as a terrified Colonial Marine."
Gamer Euphoria writes:
''With Aliens: Colonial Marines being a utter disappointment, a lot of people are looking for something to fill the void. Something to fill that intense atmosphere steeped in tension. People are wanting to feel vulnerable and easily killed. Others wish to play as the ones doing the killing. These are a few alternatives to Aliens: Colonial Marines that will certainly fill the void.''
Death is never nice at the best of time but aliens have really perfected the art of long painful and often repulsive ends. Join us as we look at some of the worst ways to go off world.
News: The CEO and creative director of Sniper Elite V2 developer Rebellion will receive an OBE for “services to the Economy”.
His smiling face makes me want to punch it. For shipping unfinished, bland, and shallow games he should get the absolute opposite of an award.