KOTOR 2 Restoration Project interview

KOTOR 2 Restoration Project interview

Hooked Gamers writes: "Obsidian, developers of the very enjoyable Star Wars Knights of the Old Republic 2: The Sith Lords, did an admirable job of picking up where Bioware left off with the first game. The problem though, as many came to expect, was the game had been tailored to fit a release timeframe and as such tons of content was cut from the final release.

The amount of content cut was staggering. Tons of dialogue prerecorded for the game, quests, and even entire worlds disappeared into broken, unfinished code. Endings were removed from the final product, quests present in the game’s release were hampered and disconnected, and what could have ultimately made for an even deeper story than that of the original KOTOR game was lost. The game, for all intents and purposes, was broken with almost no hope for a return to form.

Well, the modding community didn’t stand for that. Shortly after the game’s release several teams of modders set out to restore the fragmented code still present on the disc."

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