Hooked Gamers writes: "Obsidian, developers of the very enjoyable Star Wars Knights of the Old Republic 2: The Sith Lords, did an admirable job of picking up where Bioware left off with the first game. The problem though, as many came to expect, was the game had been tailored to fit a release timeframe and as such tons of content was cut from the final release.
The amount of content cut was staggering. Tons of dialogue prerecorded for the game, quests, and even entire worlds disappeared into broken, unfinished code. Endings were removed from the final product, quests present in the game's release were hampered and disconnected, and what could have ultimately made for an even deeper story than that of the original KOTOR game was lost. The game, for all intents and purposes, was broken with almost no hope for a return to form.
Well, the modding community didn't stand for that. Shortly after the game's release several teams of modders set out to restore the fragmented code still present on the disc."
A big Star Wars Switch eShop sale just went live on the Nintendo Switch eShop, and all games are at their lowest prices ever.
"Star Wars: Knights of the Old Republic," released today in 2003, remains a beloved RPG classic with deep storytelling and immersive gameplay. Relive the adventure!
Great game, but the second was better. Especially on PC where you can use the unofficial patch that adds a lot of the content the didn't get to finish before release.
One of the GOATS when BioWare were on top of their game, also has one of gamings best twists.
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