Gamespy writes: "Though Borderlands impressed me when I saw it in the past, I never thought I'd enjoy it as much as I did when I finally got to play through the whole thing. It started off a little slow -- the first five levels or so were essentially a lengthy tutorial -- but it quickly became addictive, tapping into the same part of my psyche that gets looped into quest after quest in an MMORPG. But though I had a great time playing through Borderlands, that MMO-loving part of me felt a little disappointed about the relatively basic RPG elements involved in character customization. But despite the game's failure to push my min-maxing tendencies to their fullest, it stands as a fantastic achievement -- a lengthy, fun game with robust cooperative play, a large, developed world to explore, and a comparatively small amount of inhibitive quirks."
Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
Approaching the Borderlands series for the first time can be a bit confusing, but with this guide, new players can enjoy the series in the proper order.
Co-op chaos, looter shooters or wasteland warfare: we've got it all!
Love Borderlands? Here's a list of games very unlike Borderlands in most respects!