The Kartel raises some fascinating, if not controversial, points on why every developer can learn from Borderlands and ensure that 3 key gameplay elements from now on must be in every game.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
Sure, it is a decent read but saying "I have not played the game" in the first paragraph and telling a bunch of other games to change to be like it seems a bit off to me.
I am counting the hours until I have this game finally and fully expect it to take over my entire gaming schedule but that is a bit too much for even me. At least play the game before you try to make it into the model for the future of the video game industry.
The dude has been exposed as a viral marketer on GAF.
Nice job, n4g dudes.
Actually, it's not important per se that I play the game. Because I'm not trying to review the game. I'm attempting to highlight how Borderlands is focusing in on three key features which I seriously think many game developers need to also prioritize in their development efforts.
Even if the game sucks, my hope is that it doesn't diminish the importance of these key features.
I'm not sold on Borderlands yet, I need a demo first. Borderlands should make like other games and get on with that demo!
I totally disagree that all games should have an RPG element. I personally hate RPGs.