A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo is going multiplatform…kind of
The next entry in the Halo franchise is in development in-house at 343 Industries, contrary to earlier reports.
I see it's good they're developing in-house but question is will it be a good halo game?
Next mainline Halo sequel likely to continue with the in-house slipspace engine (since they invested so much in its development) ...and the Halo 1 Remake likely to be UE5 based one and act as UE based Halo template for future Halo projects
I know this is gonna twist a lot of people's panties, but I'm over Halo. The peak for me was 3 and Reach, after that they've been boring and extremely by the numbers. Infinite was not that great, in my opinion. Was it horrible? Absolutely not. But I'm starting to get the feeling of "if you've played one, you've played them all" ever since 4. My apologies to those I triggered.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Well, 4-Infinite dropped the ball massively so don't worry.
Dead IP, time to invent something new.
ODST 2 would've been great.
Maybe they can have ID or one of the COD studios help 343 with this series.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them