GamingTrend writes: "The term "Persona" represents the belief that we all use different responses to different social situations. You might even call it a social mask, which is appropriate due to the fact that Persona is an Italian word derived from the original Latin word for mask. In literature a mask can be used, or even the same person appearing multiple times in a similar scene using a different perspective. The movie Fight Club could be considered a modern example of this."
The Nerd Stash: "The rarest PSP games of all time are some of the most underrated titles with niche gameplay styles and huge fanbases."
Demon negotiation is a Shin Megami Tensei staple. Ever since Digital Devil Story: Megami Tensei was released on the Famicom in 1987, players have been able to talk with their supernatural enemies and attempt to get them to join their ranks. Each game offers its own variation on this unique form of communication and recruitment, but Shin Megami Tensei: Persona has one of the most interesting and realistic approaches to the mechanic.
How Atlus’ localization of the popular Persona games have helped the JRPG make a resurgence in the West.
NIS America has always done a great job of localization and has helped the genre as well.
Never got into Persona but so glad to see the series making it's way to the US with such polish.
I'm only 30 minutes in and I'm getting my ass kicked in this game.