Gamecritics writes:
"Why don't they just admit that they don't know what they're doing and focus on where their real talents lie-in producing the finest vehicular combat mechanics I've ever encountered in a lifetime of seeking out ad playing every conceivable car combat game ever produced. Everything about the vehicles in Halo just manages to feel exactly as it should. The way Warthogs kick up dirt as they crest hills at high speed, grabbing a little air before they slam back down, their suspensions cushioning the landing.
The way hover-bikes skim across the field, drifting around sharp corners effortlessly. The little backslide the Wraith tanks do every time they fire their main cannon… it's all so perfectly conceived, balanced and executed that I've rushed back to every subsequent Halo title solely to see what they'll be doing with the vehicles this time-and I haven't been disappointed yet, especially by the ingenious Brute scrapbikes whose look provided one of the few breaths of fresh design air in Halo 3."
Splitgate, a self-proclaimed “Halo meets Portal'' game, is the latest newcomer to challenge Halo.
Ranking the Halo games from worst to best - which game is the best ever in this iconic series?
Halo 3 was the epitome of the Saga.
Followed by Halo Reach, Halo 2, Halo CE, Halo 4, Halo 5 and ODST.
For me, it will always be Halo 1. Groundbreaking in every way. Graphically, audibly, technically and gameplay wise. Any Halo thereafter never did it for me. They weren't horrible but they did not hold the precious nuggets of consistent "did you see that?!!" moments that 1 held for me. I played Halo for the single player game although the MP was great, the single player is what hit home for me. So when they released part 2 and hyped up the single player game I was severely disappointed when I got it day one and came home and beat the single player in about 3.5-4 hours. I remember being completely let down.
I prefer H5 for gameplay going back to the old ones is slow and cumbersome , sure the story was better in the old games .
I think halo 3 tops it for me. Can't really think of another game that made so many innovations in one installment. With theater mode, forge mode, 4 player co-op campaign. The replayability with the skulls and unlockable armor. It really felt like a next gen game at the time.
Picture this. It’s 2001, The PlayStation 2 has been storming the market for a full year now and Nintendo is rapidly approaching the release of their new console, the competition is fierce with Sony and Nintendo set to battle out the generation to see who comes out on top but then a company by the name of Microsoft takes the stage and announces that they’re going to try their hand at game consoles. Microsoft gave all the info about the technical specs and how this console will be set to change the landscape of gaming, but the people only had one question, “why should I buy this?” Microsoft had only 1 answer. Halo
halo has the best vehicular control bar none
everybody should write to bungie and ask them then in fact lets see them doing something beside halo and only then we truly kno that bungie is king of making games not just one genre
I agree about the vehicular sections being the best, but the shooting is awesome as well.
Warthogs
Mongooses
Hornets
Ghosts
Banshees
Wraiths
Brute Choppers
Brute Prowlers
Spectres
Those are the of the controllable vehicles I can think of, and not of them is bad. Every single one of them is awesome in its own right and handles perfectly.
Bungie is an amazing studio, and I can't wait to see what they come up for Halo: Reach