Nick @ PS3Center writes:
The latest issue of Famitsu magazine, which contains a preview of [Bayonetta], features a disclaimer informing readers that Sega is behind the PS3 port of the game.
The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.
Played the demo, while it's obvious the 360 version is better, I didn't think the PS3 one played that bad. Definitely reminiscent of the 2007 era port jobs though.
It sad really. After all, this is their game and it does not matter who is porting it. If they knew they couldn't handle the PS3, why the hell did the decide to make it for the PS3 also? They should have just stick with it being a xbox 360 exclusive because all they are doing it embarrassing themselves by distancing themselves from the PS3 version. The sad part is, the PS3 version might end up outselling the xbox 360 version of the game.
That's pretty lame. It's not like SEGA nefariously stole it from them so they could port it. They threw it to SEGA cause they didn't have the time/resources/skill to develop for the PS3. I was a pretty big fan of Hideki because of his previous works, but I'm really disappointed with him and his team for all of this mess with Bayonetta.
that's hilarious... I bet the ps3 version puts out though
Might as well say they didn't touch the original code.