Where Warhammer Online went wrong
Gamer Limit writes "Warhammer Online was pimped as the first convincing World of Warcraft competitor. It promised to create an experience that completely overhauled the tired MMO experience, with glorious Guild Vs Guild combat, Open Quests, proper Realm Vs Realm combat and a raft of other features. But it seems that WAR was generally unsuccessful at poaching the lucrative, and restless, "shifting voters" of Blizzard’s behemoth."











