Where Warhammer Online went wrong

Gamer Limit writes "Warhammer Online was pimped as the first convincing World of Warcraft competitor. It promised to create an experience that completely overhauled the tired MMO experience, with glorious Guild Vs Guild combat, Open Quests, proper Realm Vs Realm combat and a raft of other features. But it seems that WAR was generally unsuccessful at poaching the lucrative, and restless, "shifting voters" of Blizzard's behemoth."

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thedoctor5405d ago

Warhammer... the good old days of watching old nerds duke it out at figurine stores.

JQ5405d ago

I think I made it to like level 13 before reaching the same conclusions.

Ziriux5405d ago

Nice nice, I made it barely to 10 and stopped my self short of the torture.

Sinsarmor5405d ago

hell i only made it to 3 >.> lol

Ziriux5405d ago

While the game took a bad direction like any over done milked sequel, it still holds its self up with some of the recent crappy titles in the same genre.

chrisjc5405d ago

Oh man, I was just thinking about this! I got to level 13 then promptly quit.

jessfams5405d ago

Ahh Warhammer Online. I remember doing the beta for this and barely lasting 2 days before giving up on it.

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10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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Casepbx2944d ago

I still miss City of Heroes.

2944d ago
PurpHerbison2944d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.


Top 5 Disappointing MMOs

MMO-Play gathered a list of the most disappointing MMO's in the history of gaming.

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Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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