There are dozens of nice touches that help to make combat a gratifying experience. Arrows that find their mark will visibly protrude from their target; guards swear in Italian as they circle and swipe at you, while melee combat is pleasingly heavy and solid in its sound and animation. But there's a similar level of detail in your more subtle actions, too. AC1's Altair had the ability to hide within groups of scholars, but Ezio can blend into any group of people that are heading in the same direction - just move slowly within the gaggle of bodies, and his outline will turn white, indicate his near-invisibility.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
This weekend from August 10-14, players can play for free Assassin’s Creed II, Brotherhood, Revelations, Black Flag and Valhalla on Xbox, PlayStation and PC (availability dependent on platform).
GF365: "Most games are not perfect and that may be because of a character or an enemy. Here are 10 mediocre bosses in great games."
The Pursuer from Dark Spuls 2 was great, I think the author just sucks at games.