Crowbarerror42 writes "The only bad thing about 2007's surprise hit, Portal, was its lack of length. Most people upon completing Portal wanted more, and once you've done the advanced test chambers, and the challenges, all you've got left to do is wait for portal 2, or try some user made content, and that's where Portal: Prelude comes in."
This week, Nvidia released Portal Prelude, a path-traced RTX Remix overhaul of one of the greatest Portal mods ever made. However, on top of that, the game also saw the arrival of RTX IO, which combines a new texture compression format with GPU-accelerated decompression - and more - which more fully taps into the latent performance of all solid-state drives. Alex Battaglia explains all.
NVIDIA has prepared a Portal Prelude: RTX remaster with RTX Remix. It's also the first game with RTX IO, and Wccftech has exclusive details thanks to an interview with
You just reminded me to update... thanks!.. ooh, game ready driver for Remnant 2 too, I'm looking forward to that game.
RTX IO, Direct Storage, PC is finally starting to catch up to the Kraken decompression hardware found in PS5... but unfortunately it comes at the cost of GPU power having to do the lifting, so PC loses a little bit of the advantage its GPUs have in the process. This might not be as big of a deal now, but PS5 Pro is also on the horizon.
VentureBeat writes: Alex Marcolina is a game design student based in California. He impressed the gaming community when he recently released Portal Prelude for Texas Instruments’ Ti-83 and Ti-84 graphing calculators.