GameSpy:
You won't need long hair or a black tee to enjoy Brutal Legend, but they wouldn't hurt. Renowned game developer Tim Schafer and his crew at Double Fine have paid homage to metal culture in all its ridiculous glory. The game was at the center of a legal battle between the original paymasters, Activision, and EA, which swept in when Activision failed to "put a ring on it," as Schafer blithely put it. An agreement was settled between the parties, and I was able to get my hands on a near-final version of the game during a recent trip to Double Fine's San Francisco headquarters. I came away with a feeling that this was a game that prioritized humor and character first and foremost.
Prepare to headbang your way into glory with these metal-infused games. You'll find yourself flipping your hair in pure excitement.
The Humble Day of the Devs Bundle 2022 just launched. It includes sixteen items including Psychonauts, Brutal Legend, Broken Age, and more.
The world of Brutal Legend looks like something a 14 year-old metal head would draw on their notebook while not paying attention.
Liked the aesthetic, tone, humor, and action combat.
Didn't care for the RTS elements.
Never cared to finish it.
PS360 gen was special, then again it was still the mid 2000s. Everything went to shite in the teens
I think that was the breaker for Doublefine's creative ambitions and their mixing of genres (which was getting kinda stale). It was a nice to look at but it was more of a tribute to the many things Tim loves, was influenced by and has great admiration for....but the forced RTS stuff was like a drinking buddy's "great idea" that never should have come to light. The game seemed a lot more vast, but it ended pretty quickly too. And Jack Black. As much as I don't care for him as an actor (annoying and requires constant attention), this was absolutely made with him in mind and it worked. I mean come on, Tenacious D? For as Metal as this game was trying to be, even comically, it did little more than meow.